Thalassicus
Bytes and Nibblers
My concept for the battlefield "Recon" line is when we want to specialize in detection at the expense of other capabilities. Withdraw improves survival odds, but breaking ranks makes units behind the Vanguard vulnerable, so it wouldn't be good for protecting high-value targets like Catapults. The Ranger and Guerrilla promotions are better at holding ground.
From my experience with the original Scouting promotions I feel two ranks are enough for battlefield reconnaissance. It's not until the very late game such a weak combat unit can get a third promotion anyway. The previous incarnation gave an always-heal effect at the third rank, so I feel it's appropriate for this line to have access to March as the third promotion instead. As GoodRevrnd said it doesn't really help units like this much anyway. I'd personally find more use in picking up Medic for this type of unit.
Think of it as fast and maneuverable light ships out-running enemies before total destruction, while heavily-laden transports can't escape as easily. Since none of the other effects of the Recon promotions help at sea, nor in actual combat, I'm okay with this withdrawal capability. As mitsho pointed out the embarked withdrawal's main use is to help scouts survive Barbarian triremes.
From my experience with the original Scouting promotions I feel two ranks are enough for battlefield reconnaissance. It's not until the very late game such a weak combat unit can get a third promotion anyway. The previous incarnation gave an always-heal effect at the third rank, so I feel it's appropriate for this line to have access to March as the third promotion instead. As GoodRevrnd said it doesn't really help units like this much anyway. I'd personally find more use in picking up Medic for this type of unit.
^ I swapped the embarked withdrawal to Recon 2 to combine it with the melee version, so it makes more sense.Attempts to withdraw from melee or embarked combat.
Think of it as fast and maneuverable light ships out-running enemies before total destruction, while heavily-laden transports can't escape as easily. Since none of the other effects of the Recon promotions help at sea, nor in actual combat, I'm okay with this withdrawal capability. As mitsho pointed out the embarked withdrawal's main use is to help scouts survive Barbarian triremes.
