Ok everyone, time for another update on social policies
First of all, Virtual Democracy is being scrapped.
Yep, it is being removed, destroyed, deleted and completely trashed

But, it will be replaced by something else.
After some discussion wit chrome-rome, we have decided to move Anarchism from the Ideologies section, to the Governments section, since it makes no sense to have Anarchism, and a Government, so Anarchism will be a 'government' itself.
Of course you will now ask, what will replace Anarchism in the Ideologies section?
and what changes if any have been made to Anarchism?
To answer those questions.
'Agriculturalism' will replace Anarchism in the Ideologies section (as an ancient era policy tree).
Also now I will post the changes made to Anarchism, and what policies Agriculturalism will have
Governments:
Anarchism: +5% Food, +15% Production, +5% Gold, +0% Science, -30% Unhappiness, Garrison = 0 Happiness.
Social Anarchism: Unit Producing buildings that require Oil and Aluminium, need 50% less Oil and Aluminium
Positive Liberty: +1 Happiness for each city without a Garrison.
Stateless Society: 33% Less happiness needed for Golden Ages.
Spontaneous Order: Specialists give +5 more of their own yield.
Free Love: -25% food needed for growth in all cities, and +10 happiness instantly.
Ideologies:
Agriculturalism: +5 Food from each farm.
Communalism: Maritime City States provide 25% more food.
Egalitairianism: Granaries keep 10% more food after population growth.
Shared Labour: Golden Ages provide +25% food in each city.
Agarianism: +1 Happiness from Wheat, Rice and Fish.
Benevolent Rule: We Love the King Day lasts 50% longer, and gives +25% more growth.
I hope you all have enjoyed this quick update
