Community Call To Power January 2, 2015 Updated Release Updated with all current fixes Please expect some missing text, graphics, and probably a few bugs. There are some unit icons not properly working, but since I have to go to work, then have holiday plans, thought we'd go ahead and release so people could test play, then update later. The event system is included, but will probably need adjusting once users play test and we see how things work. Due to the content of this version Whowards DLL (either version) will be required to play in order for all aspects to work properly. File Download: https://www.dropbox.com/s/rw36lq76mqyhsvg/CCTP.rar?dl=0 Alternate Download: http://www.mediafire.com/download/xvtz5bgqhkfkmbb/CCTP.rar Whoward's DLLs can be found here: http://www.mediafire.com/download/65uccdrvskx93vq/CCTP_4.05_-_DLL.ZIPl Here's a short list of some of the content, (A full list is too long for this page): Lots of content added with new release, But I have to go, so can't post it all right now. Health and Plague System (Thanks to FramedArchitect) Reforestation (Thanks to FramedArchitect) Emigration (Thanks to killmeplease) Faith Specialist Manpower Mechanics Prehistoric Era Over 700 buildings and Wonders Over 400 Technologies Over 200 Policies Far more new units, mechanics, and much more. If you discover any bugs or other issues, please let us know. We will be continuing to work on this mod to improve it, but are unable to get in much playtime so input from the community would be greatly appreciated.