COMMUNITY CALL TO POWER v4.05 Play-testing Release

I keep getting great scientists spam every turn during a golden age around turn 180. I read that something with great people spam has been fixed but i didnt manage to fix it for me, Do i have to start a new game after adding fixes, or should it work in the same game? I dowloaded these 3 fixes that i found:
the 2 quick fixes in the beginning of this thread, and the Golden Age Fix (this)
http://download643.mediafire.com/4kplza0cutgg/o067ao6ryy5v12c/GolaenAgeFix.rar

Did i miss anything ? can post logs if you need
 
I do not know if the fix will work if the related building was already built.

I do know at least one building was missed (causes intellectual spam), I'll attach the file to fix it, which needs to replace the existing file in:
Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call To Power v4.05 DLL Version (v 3)\CCTP\Buildings

The other thing, if you didn't download the mod recently, you may still have a file that needs deleted, look in:
Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call To Power v4.05 DLL Version (v 3)\CCTP\Faith Specialist

and if there is a file called FaithSpecialistBuildings.sql then delete it. this is a redundant file that will also cause spam.

If you don't have that file, then either you do need to start new game for fix to work, or another building was missed. If you let me know what era you're in. I'll double check.
 
Where do i get papyrus from? No one has it, and without it i cant produce paper, i.e. no libraries.
 
I think you get it from papyrus farm building which needs tech incafarm.

Incafarm? Didnt find this one. Civilopedia says you get it from papyrusfarm, but it doesn´t produce anything and paper building is upps.
 
Looks like i used the a wrong name in the pedia.

Spoiler :
<!--//!\\-->
<Row>
<Tag>TXT_KEY_TECH_INCAFARM_TITLE</Tag>
<Text>Terrace Farming ([ICON_FOOD])</Text>
</Row>


Checked all tributes and there is no other error, so it should be avaible with Terrace Farming, and the building should provide 2 Papyrus.
 
I do not know if the fix will work if the related building was already built.

I do know at least one building was missed (causes intellectual spam), I'll attach the file to fix it, which needs to replace the existing file in:
Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call To Power v4.05 DLL Version (v 3)\CCTP\Buildings

The other thing, if you didn't download the mod recently, you may still have a file that needs deleted, look in:
Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call To Power v4.05 DLL Version (v 3)\CCTP\Faith Specialist

and if there is a file called FaithSpecialistBuildings.sql then delete it. this is a redundant file that will also cause spam.

If you don't have that file, then either you do need to start new game for fix to work, or another building was missed. If you let me know what era you're in. I'll double check.

Tried to remove the FaithSpecialistBuildings file, but still the same, what was the building file? I can't find it if you did manage to attach it. If that doesn't work I will just start a new game. Also I'm still in the first era (pre-historic?) around turn 180
 
Sorry, for some reason it didn't attach. Anyway, in case it happens again, here's a link for it too:

https://www.dropbox.com/s/5wh2hpoydnql3j9/Building.rar?dl=0

The building i missed in this file only effects intellectual spam. If you are still having issue with another GP, then either fix won't work if building is already built, or I still missed one, I'll double check to be sure.
 

Attachments

  • Building.rar
    1.2 KB · Views: 57
Yeah, doesn't look like it works on already existing one i guess, starting up a new game now
 
how can I turn off the changes in AI done by this mode?
Especially, I mean the changes that affect trade with other civs
Thanks
 
if you look in
Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call To Power v4.05 DLL Version (v 3)\DLL Support\AI - Smart (v 2)\XML

the file there, AISamrt.xml contains the settings. Edit this file, and just change the "1" to a "0" for the options you want off.

If this does not effect what you are referring to, Gilga will have to answer, as he handled most of those changes.
 
I'm really enjoying the new version. I was curious though, since you seem to include other mods in yours, why didn't you include the dll mod instead of making it dependent?
 
Whats necessary to build Sun Tzus Art of War, apart from Martial Arts?


Look at the Honor policy branch;)
Code:
		<Row Tag="TXT_KEY_POLICY_CCTP4_HELP">
			<Text>[COLOR_POSITIVE_TEXT]Golden Throne[ENDCOLOR][NEWLINE]All new build [ICON_SILVER_FIST] military units get the promotion [ICON_GOLDEN_AGE] Golden Age Point.[NEWLINE]Its grands [ICON_GOLDEN_AGE] Golden Age Points for killing enemy units.[NEWLINE]-10% enemy Spy chance of stealing technologies in all of your Cities.[NEWLINE]Allowes the construction of the [COLOR_YELLOW]Sun Tzu Art of War[ENDCOLOR] Wonder.</Text>
		</Row>
 
Top Bottom