COMMUNITY CALL TO POWER v4.05 Play-testing Release

If you go to Whowards pick n mix main page, on the left side of the screen look for:
DLL - Various Mod Components
DLL - Various Mod Components - 34

You can use either dll, the difference being the 34 one allows the use of more than 22 civs.

Here's links to make easier,
(regular)
http://www.picknmixmods.com/mods/d1b6328c-ff44-4b0d-aad7-c657f83610cd/mod.html
(34 civ)
http://www.picknmixmods.com/mods/a0000dba-aff0-41ca-b50f-d0935faa8dd2/mod.html
thx man!

you should say it in the instructions^^
 
Ok I continued the game till I got to the issue here it is.....

For the data base:

Spoiler :
[1200.739] columns StrategicViewType, TileType are not unique
[1200.739] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[1203.797] no such table: ContentPackage.LocalizedText
[1205.497] no such table: ContentPackage.LocalizedText
[1212.517] columns StrategicViewType, TileType are not unique
[1212.517] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[1213.828] no such table: ContentPackage.LocalizedText
[1225.216] Validating Foreign Key Constraints...
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1225.216] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1228.258] Failure to check references for foreign key Units(PolicyType).
[1228.258] no such table: PolicyTypes
[1228.258] Failed Validation.
[1229.085]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6191408 75896184
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5776512 63017136
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 6
------------------------------
[1229.147] Validating Foreign Key Constraints...
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1229.147] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1232.111] Failure to check references for foreign key Units(PolicyType).
[1232.111] no such table: PolicyTypes
[1232.111] Failed Validation.
[1232.953]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6192584 75896184
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5777688 63017136
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 6
------------------------------
[1313.606] Validating Foreign Key Constraints...
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT_2" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT_2" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT_3" does not exist in ArtDefine_LandmarkTypes
[1313.606] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT_3" does not exist in ArtDefine_LandmarkTypes
[1313.965] Invalid Reference on Buildings.Help - "TXT_KEY_BUILDING_ENERGY_DUMMY_HELP" does not exist in Language_en_US
[1314.152] Invalid Reference on Buildings.Civilopedia - "TXT_KEY_BUILDING_FUSION_LAB_PEDIA" does not exist in Language_en_US
[1314.152] Invalid Reference on Buildings.Civilopedia - "TXT_KEY_CIV5_BUILDINGS_TITANMAN_TEXT" does not exist in Language_en_US
[1314.261] Invalid Reference on Buildings.Description - "TXT_KEY_BUILDING_ENERGY_DUMMY" does not exist in Language_en_US
[1314.261] Invalid Reference on Building_ResourceQuantityRequirements.BuildingType - "BUILDING_FRONTENAC" does not exist in Buildings
[1315.540] Invalid Reference on Policies.Civilopedia - "TXT_KEY_POLICY_CCTP218_TEXT" does not exist in Language_en_US
[1315.540] Invalid Reference on Policies.Civilopedia - "TXT_KEY_POLICY_CCTP217_TEXT" does not exist in Language_en_US
[1315.540] Invalid Reference on Policies.Civilopedia - "TXT_KEY_POLICY_CCTP216_TEXT" does not exist in Language_en_US
[1315.540] Invalid Reference on Policies.Civilopedia - "TXT_KEY_POLICY_CCTP207_TEXT" does not exist in Language_en_US
[1316.898] Invalid Reference on Resources.Help - "TXT_KEY_RESOURCE_DUMMY_HELP" does not exist in Language_en_US
[1316.898] Invalid Reference on Resources.Help - "TXT_KEY_RESOURCE_DUMMY_HELP" does not exist in Language_en_US
[1316.898] Invalid Reference on Resources.Help - "TXT_KEY_RESOURCE_DUMMY_HELP" does not exist in Language_en_US
[1316.898] Invalid Reference on Resources.Help - "TXT_KEY_RESOURCE_DUMMY_HELP" does not exist in Language_en_US
[1316.991] Invalid Reference on Resources.Civilopedia - "TXT_KEY_CIV5_RESOURCE_DUMMY_TEXT" does not exist in Language_en_US
[1316.991] Invalid Reference on Resources.Civilopedia - "TXT_KEY_CIV5_RESOURCE_DUMMY_TEXT" does not exist in Language_en_US
[1316.991] Invalid Reference on Resources.Civilopedia - "TXT_KEY_CIV5_RESOURCE_DUMMY_TEXT" does not exist in Language_en_US
[1316.991] Invalid Reference on Resources.Civilopedia - "TXT_KEY_CIV5_RESOURCE_DUMMY_TEXT" does not exist in Language_en_US
[1317.085] Invalid Reference on Resources.Description - "TXT_KEY_RESOURCE_DUMMY" does not exist in Language_en_US
[1317.085] Invalid Reference on Resources.Description - "TXT_KEY_RESOURCE_DUMMY" does not exist in Language_en_US
[1317.085] Invalid Reference on Resources.Description - "TXT_KEY_RESOURCE_DUMMY" does not exist in Language_en_US
[1317.085] Invalid Reference on Resources.Description - "TXT_KEY_RESOURCE_DUMMY" does not exist in Language_en_US
[1317.568] Failure to check references for foreign key Units(PolicyType).
[1317.568] no such table: PolicyTypes
[1317.568] Failed Validation.
[1326.429]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 10984048 75896184
PageCache: 7 13
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 10444056 63017136
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6688

Prepared Statements:
Current: 12
------------------------------
[1326.507] Validating Foreign Key Constraints...
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT_2" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT_2" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT_3" does not exist in ArtDefine_LandmarkTypes
[1326.523] Invalid Reference on ArtDefine_Landmarks.ImprovementType - "ART_DEF_IMPROVEMENT_CUSTOM_IMPROVEMENT_3" does not exist in ArtDefine_LandmarkTypes
[1326.850] Invalid Reference on Buildings.Help - "TXT_KEY_BUILDING_ENERGY_DUMMY_HELP" does not exist in Language_en_US
[1327.053] Invalid Reference on Buildings.Civilopedia - "TXT_KEY_BUILDING_FUSION_LAB_PEDIA" does not exist in Language_en_US
[1327.053] Invalid Reference on Buildings.Civilopedia - "TXT_KEY_CIV5_BUILDINGS_TITANMAN_TEXT" does not exist in Language_en_US
[1327.147] Invalid Reference on Buildings.Description - "TXT_KEY_BUILDING_ENERGY_DUMMY" does not exist in Language_en_US
[1327.147] Invalid Reference on Building_ResourceQuantityRequirements.BuildingType - "BUILDING_FRONTENAC" does not exist in Buildings
[1328.410] Invalid Reference on Policies.Civilopedia - "TXT_KEY_POLICY_CCTP218_TEXT" does not exist in Language_en_US
[1328.410] Invalid Reference on Policies.Civilopedia - "TXT_KEY_POLICY_CCTP217_TEXT" does not exist in Language_en_US
[1328.410] Invalid Reference on Policies.Civilopedia - "TXT_KEY_POLICY_CCTP216_TEXT" does not exist in Language_en_US
[1328.410] Invalid Reference on Policies.Civilopedia - "TXT_KEY_POLICY_CCTP207_TEXT" does not exist in Language_en_US
[1329.768] Invalid Reference on Resources.Help - "TXT_KEY_RESOURCE_DUMMY_HELP" does not exist in Language_en_US
[1329.768] Invalid Reference on Resources.Help - "TXT_KEY_RESOURCE_DUMMY_HELP" does not exist in Language_en_US
[1329.768] Invalid Reference on Resources.Help - "TXT_KEY_RESOURCE_DUMMY_HELP" does not exist in Language_en_US
[1329.768] Invalid Reference on Resources.Help - "TXT_KEY_RESOURCE_DUMMY_HELP" does not exist in Language_en_US
[1329.877] Invalid Reference on Resources.Civilopedia - "TXT_KEY_CIV5_RESOURCE_DUMMY_TEXT" does not exist in Language_en_US
[1329.877] Invalid Reference on Resources.Civilopedia - "TXT_KEY_CIV5_RESOURCE_DUMMY_TEXT" does not exist in Language_en_US
[1329.877] Invalid Reference on Resources.Civilopedia - "TXT_KEY_CIV5_RESOURCE_DUMMY_TEXT" does not exist in Language_en_US
[1329.877] Invalid Reference on Resources.Civilopedia - "TXT_KEY_CIV5_RESOURCE_DUMMY_TEXT" does not exist in Language_en_US
[1329.970] Invalid Reference on Resources.Description - "TXT_KEY_RESOURCE_DUMMY" does not exist in Language_en_US
[1329.970] Invalid Reference on Resources.Description - "TXT_KEY_RESOURCE_DUMMY" does not exist in Language_en_US
[1329.970] Invalid Reference on Resources.Description - "TXT_KEY_RESOURCE_DUMMY" does not exist in Language_en_US
[1329.970] Invalid Reference on Resources.Description - "TXT_KEY_RESOURCE_DUMMY" does not exist in Language_en_US
[1330.454] Failure to check references for foreign key Units(PolicyType).
[1330.454] no such table: PolicyTypes
[1330.454] Failed Validation.
[1339.299]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 10984048 75896184
PageCache: 7 13
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 10444056 63017136
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6688

Prepared Statements:
Current: 12
------------------------------
[1391.762] no such column: Type
[1391.762] In Query - select * from Natural_Wonder_Placement where Type = ? LIMIT 1




Finallly for the xml:

Spoiler :
[1225.200] **** Validating Game Database *****
[1228.258] Performing Localization Checks
[1228.258] Checking Tag Format...
[1228.258] Note: Tags must only use [A-Z_] characters, start with 'TXT_KEY_', and be under 128 characters long.
[1228.273] Validating UnitGameplay2DScripts
[1228.273] Missing Entry for UNIT_BARBARIAN_HORSEMAN
[1228.273] **** VALIDATION FAILED *****
[1228.273] Validation Took 3.074086 seconds
[1229.085] **** Validating Prefetch Process *****
[1229.085] **** Validation Success *****
[1229.085] SetGlobalActionInfo
[1229.085]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6191408 75896184
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5776512 63017136
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 6
------------------------------
[1229.131] **** Validating Game Database *****
[1232.111] Performing Localization Checks
[1232.111] Checking Tag Format...
[1232.111] Note: Tags must only use [A-Z_] characters, start with 'TXT_KEY_', and be under 128 characters long.
[1232.142] Validating UnitGameplay2DScripts
[1232.142] Missing Entry for UNIT_BARBARIAN_HORSEMAN
[1232.142] **** VALIDATION FAILED *****
[1232.142] Validation Took 3.007804 seconds
[1232.953] **** Validating Prefetch Process *****
[1232.953] **** Validation Success *****
[1232.953] SetGlobalActionInfo
[1232.953]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 6192584 75896184
PageCache: 6 12
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 5777688 63017136
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6640

Prepared Statements:
Current: 6
------------------------------
[1313.590] **** Validating Game Database *****
[1317.568] Performing Localization Checks
[1317.568] Checking Tag Format...
[1317.568] Note: Tags must only use [A-Z_] characters, start with 'TXT_KEY_', and be under 128 characters long.
[1317.568] In table Language_en_US...
[1317.568] Tag (KEY_BUILDING_GRID_ENERGY_STORAGE_HELP) does not start with 'TXT_KEY_'
[1317.584] Validating UnitGameplay2DScripts
[1317.584] Missing Entry for UNIT_BARBARIAN_INFANTRY
[1317.584] Missing Entry for UNIT_DOCTOR
[1317.584] Missing Entry for UNIT_ELECTRICIAN
[1317.584] Missing Entry for UNIT_ENTERTAINER
[1317.584] Missing Entry for UNIT_ENVIRONMENT
[1317.584] Missing Entry for UNIT_GUIDE
[1317.584] Missing Entry for UNIT_HYPERSONIC_BOMBER
[1317.584] Missing Entry for UNIT_INTELLECTUAL
[1317.584] Missing Entry for UNIT_LABORERX
[1317.584] **** VALIDATION FAILED *****
[1317.584] Validation Took 4.005954 seconds
[1326.414] **** Validating Prefetch Process *****
[1326.414] ERROR: gc.getNumDiploModifierInfos <= 0
[1326.414] **** VALIDATION FAILED *****
[1326.414] SetGlobalActionInfo
[1326.429]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 10984048 75896184
PageCache: 7 13
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 10444056 63017136
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6688

Prepared Statements:
Current: 12
------------------------------
[1326.492] **** Validating Game Database *****
[1330.454] Performing Localization Checks
[1330.454] Checking Tag Format...
[1330.454] Note: Tags must only use [A-Z_] characters, start with 'TXT_KEY_', and be under 128 characters long.
[1330.454] In table Language_en_US...
[1330.454] Tag (KEY_BUILDING_GRID_ENERGY_STORAGE_HELP) does not start with 'TXT_KEY_'
[1330.470] Validating UnitGameplay2DScripts
[1330.470] Missing Entry for UNIT_BARBARIAN_INFANTRY
[1330.470] Missing Entry for UNIT_DOCTOR
[1330.470] Missing Entry for UNIT_ELECTRICIAN
[1330.470] Missing Entry for UNIT_ENTERTAINER
[1330.470] Missing Entry for UNIT_ENVIRONMENT
[1330.470] Missing Entry for UNIT_GUIDE
[1330.470] Missing Entry for UNIT_HYPERSONIC_BOMBER
[1330.470] Missing Entry for UNIT_INTELLECTUAL
[1330.470] Missing Entry for UNIT_LABORERX
[1330.470] **** VALIDATION FAILED *****
[1330.470] Validation Took 3.979050 seconds
[1339.299] **** Validating Prefetch Process *****
[1339.299] ERROR: gc.getNumDiploModifierInfos <= 0
[1339.299] **** VALIDATION FAILED *****
[1339.299] SetGlobalActionInfo
[1339.299]
-- SQLite Memory Statistics --
Memory Usage:
[Cur] [Max]
Malloc: 10984048 75896184
PageCache: 7 13
LookAside: 0 0
Scratch: 0 1

Static Buffer Overflows:
[TooLarge] [NoSpace]
PageCache: 10444056 63017136
Scratch: 0 0

Largest Allocations:
Malloc: 262144
PageCache: 1172
Scratch: 6688

Prepared Statements:
Current: 12
------------------------------
The Lua is so long I cant post it. It is over 2 million characters long
 
You 2 are doing a mighty fine job with this mod, publishing new versions with new content every 3 weeks or so. When are you intending to finalize it? Then you can start fine tuning and balancing.
That will be a huge work too. All the different difficulties and nations combined with the multitude of policies, wonders, buildings, resources and great persons, for that you need to hire lots of people.:D
On a serious note, i´m swimming in cash, manpower and happiness, like most ai nations.
I can´t rememember the last time i was NOT in Golden Age.:lol:
 
You 2 are doing a mighty fine job with this mod, publishing new versions with new content every 3 weeks or so. When are you intending to finalize it? Then you can start fine tuning and balancing.
That will be a huge work too. All the different difficulties and nations combined with the multitude of policies, wonders, buildings, resources and great persons, for that you need to hire lots of people.:D
On a serious note, i´m swimming in cash, manpower and happiness, like most ai nations.
I can´t rememember the last time i was NOT in Golden Age.:lol:

What should i saw:crazyeye:
Ether Gyogen or myself played in the last time, i posted it in another thread the last time i got time for a full game was 11 months ago.
Each time we release a new version, we are doing fine tuning, a lot of work we spend, nobody will ever notice at all.

Because we lack playtime, we cant adjust everything, and in my mind there are several places that are not finished and for this we add new features.

A good example is the overwork of yields, heck this will take so much time and work, that it would make me crazy if i woud count all the hours.

Iam aware of the golden ages, this is a product of new features, the same for manpower.
What do you think how many places in this mod need to be adjusted alone for manpower:confused::lol:
The number is higher then 500, just a example.
The number of yields x4-7...
 
I have Civ 5 BNW and I have all DLC exept for the two scrambled DLC's. I dont think this would effect your mod in anyway because they are just map dlcs.
 
I have Civ 5 BNW and I have all DLC exept for the two scrambled DLC's. I dont think this would effect your mod in anyway because they are just map dlcs.

Sorry my bad, i meaned what civilisation (f.e venice) you selected to play with in your current game, not the dlcs or expansions you own.;)

Because the logs shows a error related to a trait bonus, and i need to know what civ is causing this.
 
Oh I was using England. I was versing Zulu, Rome, and Poland. Map = Pangea, Tiny. One question are Fractal, Pangea, Continents, and Archipelego the only maps I can play on?
 
First of all fantastic mod.

Some bugs that seem to only happen to me. After playing several civs. Pastures do not show up after on the map after being built, same with camps, quarries, and plantations. Except horses they stay and the pasture graphic appears

Also at some point shortly into a session the the resource tile graphics disappear. Golden Tree building can be built in every city. Also in Honor Military Caste cannot be purchased the only way I can get it is by using IGE, this blocks the policies further on from being purchased.

Also the AI somehow manages to get negative shiny per turn, usually about -20 to -50, and then lit Bunsen burner per turn drops to zero.

On a plus note the game finally started allowing me to build papyrus farms :D
 
First of all fantastic mod.

Some bugs that seem to only happen to me. After playing several civs. Pastures do not show up after on the map after being built, same with camps, quarries, and plantations. Except horses they stay and the pasture graphic appears

Also at some point shortly into a session the the resource tile graphics disappear. Golden Tree building can be built in every city. Also in Honor Military Caste cannot be purchased the only way I can get it is by using IGE, this blocks the policies further on from being purchased.

Also the AI somehow manages to get negative shiny per turn, usually about -20 to -50, and then lit Bunsen burner per turn drops to zero.

On a plus note the game finally started allowing me to build papyrus farms :D

Welcome to the forum
:rockon::run::band::beer::bday::banana::band:

Thanks for the cheers.

We are currently not sure why the improvements disappair.
Will look into the other reported bugs tomorrow and hopefully erase them:mischief:

In the next version, the ability to get paper will be overworked and not just related to the pfarm building, i guess i should tested it more:crazyeye:
 
I do not know if I am posting this in the correct spot but I found a little bit of a bug. I can build the outpost and the tipee fine and the graphic always comes out but when I try to build any other improvment it does not appear on the map as a graphic. For example if I dicovered deers in the tech tree and the ability to build the camp improvment The deer icon is there and so is the deer graphic but when I finish the camp improvment on top of this there is no camp graphic but it does say that a camp is there :confused:. This applies for all resources too. Although I am reposting this off of the steam workshop page and already saw it I thought I should post it here as you said.



Thanks, BigWaterMelon :goodjob:
I had this problem with an earlier build of this mod. Deleting that version and cleaning my cache and moduserdate like a 40 year all nun cleans it muh-muh helped.:D
Oh yes, that and installing the most recent version.
 
Just for reference if i do a fresh start with a clean install now what fixes still need to be manually applied?

I am getting a bit confused so just to be sure, please let me know what fixes i still need before i waste 10 or more hours just to learn that i need to restart.

Edit: For now i just applied the fix that was attached somwhere in the thread since it was not mentioned in the original post.
 
Just a small info. I just played the first 250 turns of the most recent Version. While there are still a good amount of bugs to squash its quite good and things fall into place more and more.

As usual i mostly will test the early game stuff and on lower difficulties so we have a wider variety in testings.

Especially the fact that besides one small thing all improvements seem to show up is a huge huge improvement!
 
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