I was thinking about the importance of rivers, and how this could be shown in ciV. I think this suffices:
Rivers become a linking set of tiles, instead of running between tiles. They are like hills, so you can have Plains/River, Grassland/River etc. A river tile can be occupied by a water unit and a land unit. Cities can be founded on river tiles, or next to them, to recieve the bonus.
A city on/adjacent to a river tile can build early river units, i.e. Barge, and some ocean going craft. Rivers can act as roads for trade routes for river city-river city. You can't go straight from a river to a road. To establish a river trade route between cities (see my thread on advanced trade for more info), you need to send a trade ship to the city you wish to establish a trade route with. This allows control over what cities you trade with, instead of trading with all cities on a river.
When the river is one tile from the ocean, it turns into a delta. Surrounding tiles get a massive food boost.
Two tile improvements related to this are, 'Canal' and 'Irrigation channel'.
Canal - Can be constructed from lake - ocean (erie canal) or ocean - ocean (panama canal). Trade routes can use this tiles (That take up 2 movement points), or naval units can as well. They become available with Engineering.
Irrigation Channel - Becomes available with Irrigation (New tech). Provides fresh water to inland tiles, giving farms yield boost.
If anyone has any ideas regarding this, feel free to post them
Rivers become a linking set of tiles, instead of running between tiles. They are like hills, so you can have Plains/River, Grassland/River etc. A river tile can be occupied by a water unit and a land unit. Cities can be founded on river tiles, or next to them, to recieve the bonus.
A city on/adjacent to a river tile can build early river units, i.e. Barge, and some ocean going craft. Rivers can act as roads for trade routes for river city-river city. You can't go straight from a river to a road. To establish a river trade route between cities (see my thread on advanced trade for more info), you need to send a trade ship to the city you wish to establish a trade route with. This allows control over what cities you trade with, instead of trading with all cities on a river.
When the river is one tile from the ocean, it turns into a delta. Surrounding tiles get a massive food boost.
Two tile improvements related to this are, 'Canal' and 'Irrigation channel'.
Canal - Can be constructed from lake - ocean (erie canal) or ocean - ocean (panama canal). Trade routes can use this tiles (That take up 2 movement points), or naval units can as well. They become available with Engineering.
Irrigation Channel - Becomes available with Irrigation (New tech). Provides fresh water to inland tiles, giving farms yield boost.
If anyone has any ideas regarding this, feel free to post them