Hello all!
Short introduction: i'm a hobby civ-player. Not pro as a lot of you
. I like playing peacefully, winning by space-race or diplomatic. THEN i started reading posts at this forum, and understand i have to try to change my playing a lot to get the most out of this game. Not that score counts, but mine's always shite. Nowadays, i play Noble. I win some, and loose some, all dependent on my start. I suck at later stages of the game. I love Marathon, and its a shock to me that i see its not considered as a fully functional game...Darn this forum
But i love Marathon too much to change.
So, i have some noobish questions i hope someone can enlighten me with, and maybe i can step up to Prince.
Oh, and thank you Sisiutil for this: http://forums.civfanatics.com/showthread.php?t=165632
Really got some things cleared up!
My mission: not start micromanagment, but get closer to it by making specialized cities. I will for a start use cottage-economy.
1. I don't really understand the specializing part. Lets say that i have 5 cities, which i see one potential of being a production city. Does that mean that i should not build "not production things" in that city early on? (library, barracks, temple). Or should i still build everything that gives an advance if i have no other things to build?
2. Do i summarize correct when talking about specializing cities:
a) build the cities normally at start, but don't cottage production and science cities.
b) farm production cities at start (at farmtiles early on), but change to workshops later
c) farm science cities tiles
3. Great artist
(i'm playing the first in the Civ IV series):
Is it negative to mix great artist, example wonders who create great artist with a wonder that create great merchant. Should you try to keep only one kind of great artist in one city?
happy for any reply!
Short introduction: i'm a hobby civ-player. Not pro as a lot of you


So, i have some noobish questions i hope someone can enlighten me with, and maybe i can step up to Prince.
Oh, and thank you Sisiutil for this: http://forums.civfanatics.com/showthread.php?t=165632
Really got some things cleared up!
My mission: not start micromanagment, but get closer to it by making specialized cities. I will for a start use cottage-economy.
1. I don't really understand the specializing part. Lets say that i have 5 cities, which i see one potential of being a production city. Does that mean that i should not build "not production things" in that city early on? (library, barracks, temple). Or should i still build everything that gives an advance if i have no other things to build?
2. Do i summarize correct when talking about specializing cities:
a) build the cities normally at start, but don't cottage production and science cities.
b) farm production cities at start (at farmtiles early on), but change to workshops later
c) farm science cities tiles
3. Great artist
(i'm playing the first in the Civ IV series):
Is it negative to mix great artist, example wonders who create great artist with a wonder that create great merchant. Should you try to keep only one kind of great artist in one city?
happy for any reply!