Minor Annoyance
Deity
It's possible that I'm the only one who can find a loss at all satisfying but whatevs
If I lose I want to feel like I was beaten, not that someone else just won. An example being Monopoly, which requires you to get everyone else's money. You can't win without interacting with the other players.
In CivBE the only victory requiring you to interact with others is conquest. All the others you can lose to a player you've never even met. In Civ5 the only victory like that was space victory. It was a good choice if you couldn't compete directly with the other civs. You could sneak by a win while they were fighting over something else. Diplomacy you all got votes from the same pool and everyone's culture pushed against each other.
CivBE has none like that but conquest. I've lost without even noticing anyone was close to winning.
If I lose I want to feel like I was beaten, not that someone else just won. An example being Monopoly, which requires you to get everyone else's money. You can't win without interacting with the other players.
In CivBE the only victory requiring you to interact with others is conquest. All the others you can lose to a player you've never even met. In Civ5 the only victory like that was space victory. It was a good choice if you couldn't compete directly with the other civs. You could sneak by a win while they were fighting over something else. Diplomacy you all got votes from the same pool and everyone's culture pushed against each other.
CivBE has none like that but conquest. I've lost without even noticing anyone was close to winning.