W.i.n.t.e.r
Frozen!
Simple request: (via java or C++)
1)SMAC-style voting on global issues once UN is built;
i.e. more trade; allow nuclear weapons; allow UN missions during which a country is able to deploy UN troops (special tag) in a crisis region and blockade natural resources (attack of UN troops brings along severe retaliation of world community); vote on global emargos [\B] on warrying nations
Comment: I am no fan of the "You won because you built the UN building" -way of winning. This would mean that the USA would have "won" in the real world just because the UN HQ is in New York- but that can hardly be said.
1) Lesser Civs
Why dont they make "lesser civilization" i.e. A single city state without the possibility to ever build settlers but with special units or a bonus of some sort (i.e. a specificaly placed resource tile underneath the city itself). There wouldnt have to be a specific civ colour for these.
Comment:
Only thing needed would be Leader pcx and flc files with an civilopedia entry !!!!!!!!!!!!!!
There should be a possibility to conquer them, take them over by cultural means, or to ask them to join you- the latter case should include them paying you tax and providing you with military units and trade preference of resources, but without you controling them entirelly (anyone who has ever played imperialism knows what I am talking about)- what I miss from SMAC is the option to place own troops in such allied or subverted cities and to get these sub- civilization's votes for UN votings (as in Imperialism again)
1)SMAC-style voting on global issues once UN is built;
i.e. more trade; allow nuclear weapons; allow UN missions during which a country is able to deploy UN troops (special tag) in a crisis region and blockade natural resources (attack of UN troops brings along severe retaliation of world community); vote on global emargos [\B] on warrying nations
Comment: I am no fan of the "You won because you built the UN building" -way of winning. This would mean that the USA would have "won" in the real world just because the UN HQ is in New York- but that can hardly be said.
1) Lesser Civs
Why dont they make "lesser civilization" i.e. A single city state without the possibility to ever build settlers but with special units or a bonus of some sort (i.e. a specificaly placed resource tile underneath the city itself). There wouldnt have to be a specific civ colour for these.
Comment:
Only thing needed would be Leader pcx and flc files with an civilopedia entry !!!!!!!!!!!!!!
There should be a possibility to conquer them, take them over by cultural means, or to ask them to join you- the latter case should include them paying you tax and providing you with military units and trade preference of resources, but without you controling them entirelly (anyone who has ever played imperialism knows what I am talking about)- what I miss from SMAC is the option to place own troops in such allied or subverted cities and to get these sub- civilization's votes for UN votings (as in Imperialism again)