dvandenberg said:
So do you start managing happiness (ie. lux slider) from the beginning or just go for volume?
The key is not managing happiness. The key is early conquest. Managing happiness comes later. An important part of Space Oddity's passage you quoted is
under the domination limit. But you want to get to that domination limit as quickly as you can. If you look in the spoilers, I noted that I neglected my navy in the early game, and was too slow to grab land on the other continent. That cost me.
Check out SirPleb's War Academy article on
Maximizing Your Score. It's basically a "how to" on milk runs, if that's the victory type you're pursuing. If it's not, it will help you understand enough about how the game is scored to help you.
Basically, each tile you own is equivalent to a content citizen. Each content citizen and specialist are equal. A happy citizen is worth twice as much as a content citizen. All of these concepts apply to your "hidden per-turn" score. Your actual score is the average of all of the per-turn scores.
This averaging is why getting to the domination limit quickly is important. "All other thing being equal", a spaceship win that includes an early-game conquest phase should have a higher score than a game that does not.
In the early game, you will not have the population to work all the tiles you claim. The biggest way to get more score is to get more tiles. You get more tiles by 1) settling more cities 2) taking cities from someone else.
I hope this helps.
Edit: Cross posted with denyd's edit, and forgot to say hi to him.
