Commander Bello
Say No 2 Net Validations
Originally posted by Ebomb808
This is one interesting group of society. It seems that many on this board expect all products to be fully functional (which I agree with) as well as designed according to their specifications as to how said product should look, act, perform. Let me remind everyone that when buying a product, you are at the mercy of whoever developed that product and how THEY think the product should look and work.
Case in point the FP changes. C3C is an expansion pack to the original game. Any changes to the game that Firaxis wants to make is completely their choice. Now instead of adapting to the product that was made and changing strategy accordingly, people post messages to the tune "I can't believe Firaxis didn't make the game just how I imagined."
This beta patch does fix the negative corruption which was dissapointing from the beginning as well as everything else it claims to do. Yes it changes game mechanics. Yes it changes how we as players must approach the game. But instead of changing their approach, players blame firaxis for some of their game strategies becoming obsolete.
If i am an RCP player, than the new fix from my point of view becomes a bug because i don't like it.
If i am someone who has a large empire and need the unrealistic FP to fix my realistic corruption problems, then the new FP rules become a bug because i don't like it.
The point i am trying to make is that instead of seeing how the new FP acts and playing accordingly, having dialogue on the new rules and formulating new strategies, and trying to master a new set of rules, the overwhelming consensus is I don't like it, I won't play it, and I demand it be changed to the way I like it.
Feedback is one thing and explaining your rationale on how you think things should be is positive. But threats, negative attitudes, and blame are not going to help others, especially firaxis see your point of view.
Sorry, but I really get the impression that you didn't get the point.
The point about which most people at this thread are complaining is not, that there still is corruption. It is not, that the corruption model (which since the very beginning was very... hmm.. 'strange') hasn't been changed according to the people's expectations.
The point IS that is has been changed back and forth and doesn't follow the stated rules. It didn't at C3C 1.00 and it doesn't at C3C 1.12. And that is, what people are complaining about.
It is the mess, which the guys at Firaxis, Atari, Breakaway, where ever did with game functionality as it was known and the description given in the civilopedia.
And (funny enough that noone took notice about that!) the 1.12 patch is NOT Beta!
From the readme.txt:
v1.12
* Fixed Crash with MP Random Civ selection
[...]
v1.11
* Removed additional combat calculations
[...]
Updates BETA v1.10:
CIV III: CONQUESTS BETA v1.10
* Fixed negative corruption from Forbidden Palace
* Fixed negative corruption from Secret Police HQ
* Fixed corruption calculation error
[...]
Patch 1.10 was Beta. 1.11 and 1.12 obviously are not beta.
From the editor help file:
If checked, the selected Small Wonder acts as a second "capitol city" and reduces corruption throughout the empire correspondingly
If I as a player cannot rely on the descriptions coming with the game AND even not with the explanations given from the people involved in the game development, then I think I have a very obvious right to blame them for that!
If you think, FiraxAtarAway are the best companies in the world in regards to what they are programming, fine.
To be honest, in the meantime I have come to the conclusion that they should have let passed by the christmas holidays and should have released C3C in Q1, 2004. And then they should have done it as one could have expected them to do.