2550BC
Turn 0 - 3000BC
Ugh... Switched Entremont to a setter. Removed the scientist and placed him on a bonus grassland. (Settler done in 2 vs. 3). Lux slider up to 40%. BW? I would've gone with alpha->writing->philo and gotten BW from a trade or goody hut, but too late now...
Turn 1 - 2950BC
Exploring...
Turn 2 - 2900BC
Entremont: Settler->Settler
I move the worker to a bonus tile for mining. Adjusted the lux slider.
Turn 3 - 2850BC
Started mining. Settler is in place.
Turn 4 - 2800BC
Alesia is founded! On expansion, it'll get the 2 cattle.
Turn 5 - 2750BC
Ent grows. (Settler in 5) Lux to 20%.
Turn 6 - 2710BC
Nothing.
Turn 7 - 2670BC
Northern warrior spots a goody hut!
Turn 8 - 2630BC
Alesia: Warrior->Warrior
Turn 9 - 2590BC
Woker finishes the mine.
Warrior pops the hut - 25g.
Turn 10 -
Entremont: Settler->Settler
Moved the settler towards the east. Could be built 1 NW of the dyes.
Alesia could build a temple after the next warrior. I built an extra, since we need to explore south of the capital. This could become a second settler factory, or worker factory.
I think we could fit a granary in the capital if we want, but we also need workers to get Alesia up to speed. Once we do, that's gonna be a 2nd settler factory (or worker factory).