@Nightguard
That's exactly what I'm looking for. Good, well thought out ideas, with some flesh to it. The more details people provide for the corps/guilds/companies and/or buildings/units, the easier it becomes for me to mod it up, so I don't have to guess at what people want.
Guilds are exactly the same a corporations. I'll have to do some testing to see if they actually become obsolete, if they need to key off that guild charter or not. Unfortunately, I can only test off 1.60Beta7, cause I can't get 1.60beta8 or 9 to install at all.
Now, New Horizons.. would you want them in cities with rivers as well(river trade)? What do you think of a ship-executive(or however you want to call it)? Those would be handy to expand the NHTC across the ahem, Seven Seas(or counterparts).
I had a thought at work today. Super corporations.. or Mega-Conglomerates. Here's a quote from wiki.
A conglomerate is a large company that consists of diverse divisions; the term is almost always reserved for companies having otherwise unrelated businesses under a common corporate umbrella. Conglomerate companies tend to be large multinational corporations with operations in multiple regions of the world.
Such as Disney, Toshiba, Lockheed Martin, johnson and johnson, Canwest Media, Umbrella(fitional), etc.
Now, they'll key off a tech sometimes after corporations, middle to late modern era, is what I'm thinking. Not only that, they'll require at least three(or more) specific corporations, before a MegaCon forms. I'm also thinking, you would need an executive from each corporation hanging around (ideally in the same city), "negotiate" and form said MegaCon (HQ building). The megacon will not spread, I would think, but it would provide bonuses to the corporations that compromises it. I(or some poor sap

) probably would have to butcher some code from.. the great people/golden age to make that work.
Great... I need to stop thinking and make more work for me, and start doing. heh.