Afforess
The White Wizard
I'm completing re-working Vincentz guilds to get rid of the extra resources he added. It should make it simpler for the AI and players to understand.
To do this, I've add a slew of new tags which you will be able to use in Beta10 (when I release it.)
To summarize all the tags I've added this far for Corporations:
Those should give you a lot more flexibility with corporations. If you have any last minute requests before I seal the SDK code for AND 1.60, speak now or forever hold your peace.
To do this, I've add a slew of new tags which you will be able to use in Beta10 (when I release it.)
To summarize all the tags I've added this far for Corporations:
- iRevolutionIndexModifier
- iHappiness
- iHealth
- iMilitaryProductionModifier
- iFreeXP
- CommerceChanges
List of iCommerce tags, put a whole number of commerce changes that any city with the active corporation will receive. - YieldChanges
List of iYield tags, put a whole number of Yield changes that any city with the active corporation will receive. - CompetingCorporations
Creates a list of competing corporations. You can use this to set corporations that compete with this one, without making them consume the same resource. Corporations that do consume the same resource will still be listed as competing. This just allows you to force other corporations as competing. (Could be useful for News Media Corps) - PrereqBuildingClasses
Those should give you a lot more flexibility with corporations. If you have any last minute requests before I seal the SDK code for AND 1.60, speak now or forever hold your peace.