Isn't the first spoiler usually at the end of the Ancient Age? Not that it really matters to me since I've played farther than that and have met all civs - I'm just not sure quite where to end the storyline.
Unlike Memento and milr, I did not receive an extra Settler, and unlike Everkane I didn't build a tundra paradise city. I found the area to the SW with my scout first, and was about to turn my Settler back there, when I realized each direction was very similar. Thus, my Settler kept going, and settled in the pleasant northeastern area of the Continent.
The huts were friendly, giving 3 techs by 3700 BC, and in 3000 BC I was the most advanced civilization in the world. 2030 BC saw the construction of the Colossus, and in 670 BC I built the Great Lighthouse.
However, my tech strategy was less than ideal. I went for Philosophy, and took Map Making as a free tech, with a goal of invading nearby lands that were less tundra-like. However, few goods targets presented themselves. The Hittites were the nearest, but they were among the most powerful civilizations, with few weakly-defended coastal cities. Zululand was close, but got the Statue of Zeus, ruling them out. So in the end I didn't launch any early invasions. I went for The Republic instead, going for the commerce bonus, but that took forever. Looking back, I think I should have taken Literature as the free tech, built a library, then went for Republic, and only after that gone for Map Making. Getting Construction earlier would've helped as well, for the Aqueduct. I did trigger a Golden Age in 190 BC with the Masoleum of Mausollos - built right after switching to The Republic.
By the end of the Ancient Age, in 210 AD, Moscow had 1103 culture. Four foreign colonies were present on the continent, and plans were in place for converting those colonies. Engineering was my free tech, and the plan was to go for Invention to get Longbows and then "encourage" the colonies to join us. Only after most of them had joined us would we look abroad.
At the end of the Ancient Age, I hadn't discovered all civs, only 16. But one of my ships had almost sailed off the edge of the world. It would take another few centuries to discover the remaining civilizations.
I'd actually played through to this point before even the pre-game discussion thread was up - found the COTM on the gotm.civfanatics.net site earlier on the 5th. So I'm glad to see this thread!
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I am enjoying this COTM, as it's a different challenge. I rather like that it's Regent, but still very much an uphill battle. Though it does help that, at least so far, it doesn't feel as hopeless as
COTM 72, which despite being on Warlord I remember as being a very small island with little hope for upwards mobility. Here, there's hope of swiping some colonies from foreign powers with a chance of not being obliterated.
Everkane, I'd be curious if you could recover by swiping AI colonies when they do eventually come (and grow to size 2). IIRC you're a fairly high-level player, at least Emperor. I wouldn't expect a recovery to the top of the score list or domination necessarily, but I think it'd be impressive if you were able to recover and establish at least a local base of power.