Weeeeell, my first XoTM... So here goes!!
Uhmm I thought I'd do a 5CC(I think it's called...). Well basicly I'll only built five cities all the game. Not allowed to get any other cities at all. Futhermore I decided I'd play peaceful, meaning that I couldn't declare war ever. I could not willfully cancel agreements(trades or alliances) with other civilizations. But I can make alliances IF I am attacked. I may deny or accept any attempt at blackmail and threats(So that I might be attacked). In addition, I wont be allowed to attack any cities or units outside my borders(this obviously aplies tot he units) and the only "attack" I have should I find myself in enemy territory is Pillage. Same aplies to artillery and bombers, only pillage and no bombing units outside my own borders. Inside my borders I am free to bomb and attack. So I can win by Space Race(if it is there), UN(if its there), Culture(20K I guess) and uhmmm cant remember if there are others! heheh
Well I started out and made a loose turn(read very loose) log... Well I didn't keep out much for the AI in this game, what wars were going on and so forth but I did most of my trades and the opening moves... later on it gets more slacky!!
I downloaded a version of the saved game where it says Monarch. And I start with two worlers... So I guess one of you will know what version I've got hehehe...
And BTW is it OK to make up addon **** like the above ruleset I set? hehehe
Well Here is untill Middle Ages...
3950 BC Found Delhi E of Start Location.
Build set to Warrior.
Workers move to Cow E.
Writing at 20%.
3800 BC Workers Irrigate Cow -> Start roading.
3700 BC Warrior finished goes E.
Workers done roading moves to BG S.
Research slider reduced to 10%.
Build set to Settler to settle Gems E.
3550 BC See blue border straight E.
3500 BC Meet Lan Xang, he's polite and has Wines.
Trade: Get Masonry + Pottery for CB + Alphabet.
3450 BC Trade: Get Worker for 3gpt + 55g.
3350 BC Delhi grows to 3.
Lux slider up to 10% like Research slider.
3300 BC Settler is done moves E towards Gems.
Build set to 2nd Warrior.
3250 BC Forgot the Lux Slider... set to 10%.
Workers to BG NE of Cow.
3150 BC Bombay is setlled -> Warrior.
3100 BC Meet Vijayanagar.
Trade: Get Vijay's BW for Masonry.
2630 BC Meet China.
Trade: Get Mao's WC + 10g for CB.
2590 BC Forgot the LUX SLIDER!! Set to 0%.
2550 BC Found Madras.
Meet Sumeria.
2510 BC Research set to 90%.
3gpt expires.
2470 BC Trade: Get Gilgamesh' Mysticism + 10g for Alphabet.
2230 BC Found Bangalore.
1870 BC Discover Writing -> Research set to CoL at max.
1650 BC Meet Japanese, Arabia.
Trade: Get Tokugawa's HR + IW + 180g for Alphabet + Masonry.
1325 BC Discover CoL.
Research set to Philosophy -> Changed to Literature.
Meet Persia, Techleader ATM.
370 BC Build Great Library.
350 BC Get Monarchy, Currency, Construction, The Republic and Feudalism from GL.
Enter Middle Ages.
MA Stats:
5 Cites.
34 Population.
Units:
17 Workers,
6 Warriors,
5 Swordsmen,
2 Medieval Infantry
6 Slave Workers.
Total culture: 1226(pr. turn 38)
Score(According to CivAssist1): 407
There ya go
Awaiting the towns to get to size 7 then go to The Republic.
Been in no wars(Yeah Arabs have declared but no fighting) so far altho the AI has fought a bit.
Uhmm I thought I'd do a 5CC(I think it's called...). Well basicly I'll only built five cities all the game. Not allowed to get any other cities at all. Futhermore I decided I'd play peaceful, meaning that I couldn't declare war ever. I could not willfully cancel agreements(trades or alliances) with other civilizations. But I can make alliances IF I am attacked. I may deny or accept any attempt at blackmail and threats(So that I might be attacked). In addition, I wont be allowed to attack any cities or units outside my borders(this obviously aplies tot he units) and the only "attack" I have should I find myself in enemy territory is Pillage. Same aplies to artillery and bombers, only pillage and no bombing units outside my own borders. Inside my borders I am free to bomb and attack. So I can win by Space Race(if it is there), UN(if its there), Culture(20K I guess) and uhmmm cant remember if there are others! heheh
Well I started out and made a loose turn(read very loose) log... Well I didn't keep out much for the AI in this game, what wars were going on and so forth but I did most of my trades and the opening moves... later on it gets more slacky!!
I downloaded a version of the saved game where it says Monarch. And I start with two worlers... So I guess one of you will know what version I've got hehehe...
And BTW is it OK to make up addon **** like the above ruleset I set? hehehe
Well Here is untill Middle Ages...
3950 BC Found Delhi E of Start Location.
Build set to Warrior.
Workers move to Cow E.
Writing at 20%.
3800 BC Workers Irrigate Cow -> Start roading.
3700 BC Warrior finished goes E.
Workers done roading moves to BG S.
Research slider reduced to 10%.
Build set to Settler to settle Gems E.
3550 BC See blue border straight E.
3500 BC Meet Lan Xang, he's polite and has Wines.
Trade: Get Masonry + Pottery for CB + Alphabet.
3450 BC Trade: Get Worker for 3gpt + 55g.
3350 BC Delhi grows to 3.
Lux slider up to 10% like Research slider.
3300 BC Settler is done moves E towards Gems.
Build set to 2nd Warrior.
3250 BC Forgot the Lux Slider... set to 10%.
Workers to BG NE of Cow.
3150 BC Bombay is setlled -> Warrior.
3100 BC Meet Vijayanagar.
Trade: Get Vijay's BW for Masonry.
2630 BC Meet China.
Trade: Get Mao's WC + 10g for CB.
2590 BC Forgot the LUX SLIDER!! Set to 0%.
2550 BC Found Madras.
Meet Sumeria.
2510 BC Research set to 90%.
3gpt expires.
2470 BC Trade: Get Gilgamesh' Mysticism + 10g for Alphabet.
2230 BC Found Bangalore.
1870 BC Discover Writing -> Research set to CoL at max.
1650 BC Meet Japanese, Arabia.
Trade: Get Tokugawa's HR + IW + 180g for Alphabet + Masonry.
1325 BC Discover CoL.
Research set to Philosophy -> Changed to Literature.
Meet Persia, Techleader ATM.
370 BC Build Great Library.
350 BC Get Monarchy, Currency, Construction, The Republic and Feudalism from GL.
Enter Middle Ages.
MA Stats:
5 Cites.
34 Population.
Units:
17 Workers,
6 Warriors,
5 Swordsmen,
2 Medieval Infantry
6 Slave Workers.
Total culture: 1226(pr. turn 38)
Score(According to CivAssist1): 407
There ya go
Awaiting the towns to get to size 7 then go to The Republic.
Been in no wars(Yeah Arabs have declared but no fighting) so far altho the AI has fought a bit.