Ancient Age
Industrial Age
Live and Let Laos
In -750 we sell backward Japan math for 288, using the money to open embassies. The war is not going well. A spear in Viangchan is killing our swords. I fear a Vijay stab for Karachi in -610, but it doesn't happen. We finally take Viangchan that year, and we get our workers back. Laotians refuse to give us Republic for peace. We make peace in -530, getting 20 + Muang Xaignabouri. The turn before, we lost the race to the GL, taking the Mausoleum as a consolation prize.
Prince of Persia
In -510 the Arabs decide they want to go another round. Jaipur is built at this time, Hyderabad 60 years later. We spot a Persian archer in -410. The Persians are advanced, and had to have beaten us to philo. We also found Bengal at this time, but since Bengal is a region and not a city, we later rename it Khulna. In -390 we learn feud, trading it to Laos for republic + 44.
Revolution
Next turn, we go into anarchy. Gems are roaded to help with happiness in the forthcoming republic. Sumeria starts whinging about the fighting going on near Erech, so I sign RoP with them in -330, which is also the start of the Republic. Arabs make peace, giving us 20. Why do they keep doing this? In -230 we found Chittagong on the silks by the coast, squeezing in between 2 Chinese towns. We learn mono in -190 and start chiv.
Turn of the Millenium
At -10 we learn chiv, start theo. Time to breed some phants. Next turn we build Punjab, but rename it Rawalpindi. We trade chiv to Laos for engineer, wine, monarch + 40. We can almost get invention from China for all we have. In 70 we build Dacca. Next turn Japan bluffs, as does China 4 turns later. In 190 we learn theo and trade it to China for invent, fur, 26 + 3/turn. An embassy with Persia is finally established in 210. Meanwhile our galley has been sailing around, discovering Sri Lanka and the Maldives. The Arabs threaten to go a 3rd round in 260, but back down.
Elephant Talk
Also in 260, Vijay gets Templars. We learn ed in 300, trade ed to Laos for guns, 103 + 13/turn. We have saltpeter between Lahore and Rawalpindi. Start banking. Trade ed to Sumer for 21 + 38/turn. Time to for the elephants to march, and the Vijay are to be the first target. Elephant is redlined in first battle, but still gets us the GA. We take Thiruvanathapuram (yeesh, what a name) next turn, even though a wounded phant gets killed by a WARRIOR. What a pathetic way to die. Meanwhile, China declares war on Persia. We trade luxes with Laos and learn bank in 350, trading it to Persia for chem, 78 + 55/turn, trading bank to Sumeria for 57 + 50/turn. Penukonda proves a tough nut to crack, so we take Bhubeshnawar instead. In 400 we learn metal, trading it to Sumer for astro, 12 + 12/turn.
Fortunate One
In 410 the RNG favors us as a redlined phant holds off a healthy knight, and a wounded phant beats a healthy pike to take Penukonda. We also take 2 slaves, 2 trebs, and an intact rax, whereupon we immediately upgrade the trebs to cannon! Next turn we trade astro to Persia for PP, fur + 13. Chitradurga falls in 450, giving us incense. The following turn we learn military, trading it to China for econ, music, 80 + 41/turn. In 480 Gajendragarth falls. Still no leaders yet.
Mapping the World
The GA ends in 510. The next turn we learn physics, start grav. We also take Anegondi. According to the power graph, China is losing the war to Persia. After a lengthy siege, Vijayanagar, with the Knights Templar, falls to us in 600 and next turn pops a templar. Trade grav to Persia in 620 for fur, demo + TM. China is getting their butts kicked. We trade TMs with everyone. Next turn we learn magnets, moving into the IA, also taking Talikota.
Didn't get a save ending the MA, this is the closest I have: