COTM 93 - Final Spoiler - Game Submitted or abandoned

AlanH

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Please use this thread to discuss your COTM 93 efforts.
 
Went for predator

Interesting position, a lot of Curraghs and Galleys lost trying to find anyone other civ than the Babylonians.

Missed three slingshot, just missed Great Lighthouse (wish I had put more effort into this earlier but it took a while to learn the difficult ness of the location), after Babylon, I decided to go space, however war declerations from the other continent ment I wiped out French, Vikings and left Dutch with a few towns, who I wiped out not long before I launched in the 1600s.
 
A fun game, even if watching galleys sink every other turn is a little annoying.

I managed to build the Great Lighthouse with a prebuild with the plan to research Iron Working and Monarchy and then take over the world with Immortals. It more or less worked as planned. The Babylonians fell pretty easily, though in hindsight keeping them alive to get a free tech from them was a mistake. As Scandinavia had the Great Library I didn't want to trade Babylon for their free tech anyway. Funnily enough in the last GOTM I'd destroyed them outright when going for a science victory. :cry:

Otherwise I started chaining Immortals over to the other continent as early as I could, with my core coastal cities building galleys and the land locked ones building veteran Immortals. I attacked Netherlands first, but made peace once they had built the Great Wall and discovered Feudalism. Then I went for France, knocking them out before they could get Musketeers, leaving them with one city on a tiny island and capturing the Temple of Artemis.

Finally, now with three armies, I attacked Scandinavia. I made a mistake in capturing Oslo which had the Great Library giving me Education and making the Temple of Artemis obsolete. I was loving the way that it made even large resisting cities' borders expand. I've never really played much Conquests so that's something to remember for next game.

Scandinavia fell easily, and I won by domination in the 7th century but I was slowed down by a couple of cultural conversions, especially Orleans. About three times I stupidly sent an insufficient force to take it back. And it's garrison just kept growing. Is that the AI cheating?

With all of my invasions I did an ROP rape and got other civs to sign a MA so I didn't see all that much of a counter attack. I considered attacking India with a ROP rape as well but they had about 20 spearmen in their capital which would have just been inefficient use of my carefully shipped Immortals.

Did anyone do a palace jump to the second continent?
 
I also got domination sometime in the 7th century. The Babylonians built the Lighthouse, which would normally have been good news for me... But as I didn't want to take the risk of the LH ending up on the other continent out of my reach, so I had started building it as well, and the Babylonians beat me by a turn or two. So the question arose: what to do with these shields? The only useful wonder left was ToA, so I built that one. Of course it would have had greater effect on the other continent, but that was still in the far future, so I took the extra happiness and hoped that the increased income for the rest of the game would counter-balance the more settlers I would have to rush on the other continent.

After taking the LH from the Babylonians, I met the other continent and found out there was no safe passage to it. This was the next tough decision: carry on to Navigation or do a "two-step ship-chain" and just hope that the cost of the lost galleys would be less than the cost for another half dozen techs?! So that's what I did. I think it was correct: the losses in galleys were quite high, too, but that way I was able to start the invasion of the other continent much sooner than if I had waited for Navigation.
 
Ah yes, the summer of 2007... I still remember the first game, GOTM69. It was a 100K loss on Emperor with the Russians. I played like I had played Civ3 for 4 years up to then: no plan, no idea about the importance of food, workers, luxuries or a decent government...

But if I play better today, it's not my merit: the War Academy and the always helpful advice here in the GOTM forums taught me a quite a bit over time...
So welcome back! There's still a small but faithful circle of players who regularly turn in a game and keep the competition alive. (And a big thanks to civ_steve for still keeping it up! Some people don't like his starts, if they don't lead to an easy and quick victory, but his games are always an interesting challenge, and that's the way I like my games! :thumbsup:)
 
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