bed_head7 said:
Gee, 20k sure is becoming popular, isn't it? I was considering jumping back into the COTM scene here, and heading maybe for Diplo or Space fastest finish.
Funny, I too am tempted to play this one. I've started the last 4 or 5 GOTM/COTM, but haven't finished one. Maybe this is the one
This seems tailor made for a fun romp. I am thinking that a Hwacha blitz might be the right way to go for a fun game.
I don't know if I'll be able to finish this one, but the idea of playing with a bunch of Hwacha sounds like fun to me.
Maybe make it an "all artillery" game or something like that.
Possible self imposed rules.
1. My units can only attack red-lined enemies. (Forces artillery use)
2. My military must always be at least 50% artillery (Once math is discovered, can't build any more normal units till we reach 50%)
Note: these rules aren't to make it harder. They may not have that effect. Just to force me to play around with artillery in a way I don't normally do.
As for the start:
1. As has been pointed out, we have lots of shields and a good food supply. We can't build a 4 turn factory, but a 6 turn factory sharing the game every 3 turns is a given.
2. The start is solid, so I will go back to the golden rule.
cracker said:
When you consider the option to move rather than settle, it must generally be based on a significant gain in position that will offset the loss of ten points of score plus the first turns value in growth, production, commerce, and research.
We have here a solid starting location, so I see no reason to go searching north. We are commecial, which will offset any disadvantage we have due to not having a centrally located capitol.
In order to have the option for an early curragh, SE seems like the clear choice for settlement. My worker will work the cattle first, then either on to a BG or up to chop the game forest depending on the timing of my full out "Pottery" research.
Build wise I'd lean toward Warrior -> Curragh -> granary. If the warrior finds a great food bonus to the north, I'd probably switch to Warrior -> curragh -> (warrior or curragh) ->settler.
Food is power.