Update: The Mythology mod is making good progress, and I still might be able to get something functional done by the end of the weekend. Note I said "functional" and not "playable"; most of the buildings, myth units, etc. will have none of their bonuses, even though I've planned out on paper what many of them will do, and there's only one generic "Event" to test out the balance on that sort of thing. But as long as the storage variables work and the UI windows are at least intelligible, it's something I can work with. This leads to an issue I'm having. There are basically two possible paths I can take, and I'm honestly not sure which I'd prefer. The question deals with Major Gods, the guys who can be picked as your central deity, the gods with two Foci instead of just one. OPTION A: (the current setup) Each of the four Major Gods in a pantheon has a distinct Primary and a distinct Secondary focus. When you pick you main god, the Primary will unlock first and the Secondary a bit later and weaker. While you can add any of the other three Major Gods to your pantheon, you only get their Primary focus that way, and their Secondaries remain off-limits. This means seven banned foci for each god: the four your pantheon lacks, and the three other secondaries. So if I'm going Greek and pick Zeus (Air/Justice), then I get Air abilities before Justice abiltiies, and Hades' secondary (Wealth), Poseidon's secondary (Earth), and Hephaestus' secondary (Fire) join the four banned foci (Healing, Darkness, Storms, Balance) as being off-limits to me from the start. This list of seven wouldn't change from game to game. OPTION B: Each of the four Major Gods in a pantheon has two foci, but there's no explicit precedence. When you pick the god at creation time, YOU decide which of their two foci is the Primary and which is the Secondary. Both foci of the other major gods are still available to take as minor deities. (I COULD make them lock each other out, to where adding Water for Poseidon locks out Earth and vice-versa, but that has its own issues, like adding an additional UI category to deal with.) Obviously, this is more flexibility for the player, both in terms of which foci you care most about and which ones are off-limits. And it does fit history a bit better, where certain gods were worshipped with very different specialties in different cities/nations. But it has a few downsides: 1> There are several gods that "mirror" each other. Tezcatlipoca is Darkness/Death, while Anu is Death/Darkness; Thor is Air/Storms, Enlil is Storms/Air. If order no longer matters, then those pairs are effectively the same. And if the secondary foci of the other major gods are now fair game, then you go from seven off-limits foci to four. There'd still be a few differences in the banned foci and the Favor generation methods for their pantheons, but it makes the pantheons a bit less defined, less unique in their gameplay. 2> It makes it harder to add god-specific abilities that fit with their themes. If only Zeus and Thor could have Air as a primary focus, then it made sense for the level 4 ability to be throwing lightning bolts. But if Enlil and Quetzalcoatl can have Air as their primary as well, it seems less appropriate; okay, Enlil was a storm god so it still works for him, but not for Q. Likewise, if Water's level 4 ability allowed you to summon Scylla, it made sense when Poseidon was the only one with Water as a primary. But if Osiris and Enki can now have Water primaries as well... 2A> And in the other direction, it means possibly picking Poseidon as the Earth god (his secondary focus, since he was god of earthquakes and horses) before taking him as a Water god. 3> It makes the foci a bit less balanced. Right now, every focus has either one or two major gods with it as his Primary (except Death has three). But the number with each as a Secondary ranges from 0 (Knowledge, Beauty, Arts, Healing, Seasons) to three (Storms, Justice). If order doesn't matter, then it'd mean FIVE gods with access to Storms and only one with Beauty, Knowledge, etc. One of the balance points right now is that the fact that Storms is nearly always tied to a major god means that it won't appear very often; four of the seven pantheons have it either as a secondary or on the banned list. So foci like Storms and Justice would be locked out more often than not, which allowed me to give them more complex abilities, while Beauty (which is nearly always given to a minor god) is much more accessible. Making this change undoes that distinction. So there's the issue. I'd like some feedback on it, because I'm almost to the point where I'd have to make a more-or-less final decision on it. I can rework the foci for certain gods a bit if necessary, but there isn't a lot of room for adjustment there.