Simply put, I want to make two basic Civilisations using the in-game assets (Flags based on Raelian symbols because they're easy to find, semi-similar, and fairly distinct):
- The Collective, which has access to every Unique Unit/Building in the game (instead of a Musketman, you can train either a Musketeer or a Janissary, or any combination you wish), but requires that you take either two Traits for access to both, or a pre-existing Trait and one Trait that blocks out the other Unique line. This would require additional coding, probably added onto the Traits, that prevents older Units/Buildings from being obsoleted to have the full effect, but I can live with leaving that for later or simply not having the option. It would be an annoyance but it wouldn't be a HUGE deal; and
- The Cumulative, which has its own line of Units/Buildings (Cumulative Warrior, Cumulative Granary, etc) which have all the bonuses divided up between other Civilisation's Unique Units/Buildings (Musketmen start with both +1 Movement and +25% vs Melee/Ranged/Gunpowder and Oromo Warrior bonuses, etc)