sylvanllewelyn
Perma-newb
- Joined
- Oct 19, 2006
- Messages
- 2,021
I do hope people realize that for gameplay purposes, there can be only that many health and hapiness resources. Therefore, for every resource you suggest adding in, you must also suggest a resource to take away. Otherwise your suggestion is not constructive and will not be considered
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Salt is a difficult one, precisely for the reasons mentioned by the posters that although it is widespread, insufficient quantities have led to war or other economic conflicts. In fact, I would even go so far as to say that granaries require salt to build - gives a reason to fight for it. I believe the question is not whether salt should be included, becuase I really feel it should, but the question is what to remove. Personal suggestion is a health resource, probably banana, clams or crabs. Fish covers clams and crabs, and bananas... I don't really think an exotic foodstuff is that important, and besides, "spices" already covers that.

Salt is a difficult one, precisely for the reasons mentioned by the posters that although it is widespread, insufficient quantities have led to war or other economic conflicts. In fact, I would even go so far as to say that granaries require salt to build - gives a reason to fight for it. I believe the question is not whether salt should be included, becuase I really feel it should, but the question is what to remove. Personal suggestion is a health resource, probably banana, clams or crabs. Fish covers clams and crabs, and bananas... I don't really think an exotic foodstuff is that important, and besides, "spices" already covers that.