Criticise these alternate traits

This is a cringe-y story about my Civ 4 past related to this topic.

Back before I joined the forums, I wanted to see how badly I'd have to rig the traits to win on Deity - I was playing at noble / prince at the time.

I made a new trait and gave it to one leader:

The trait gave me (something like)

20 :science: / city / turn
10 :gold: / city / turn
5 :culture: / city / turn

I think I eeked out a modern era space victory. :rolleyes:
 
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