crossing sea

00konichiwa00

Prince
Joined
Nov 20, 2009
Messages
346
Location
Norway
isn't there any kind of ships to transport units? I know I can embark units, but that feature is very stupid and very slow and without any protection. the more I play civ5 there more stupid things I find. it might be the worse civ game ever. civs declare war for no reason (even though I crush them every time), it doesn't seem to be any logic about the game. the only feature I like about the game is that archers can perform long range attacks. maybe it's time to go back to civ 4..
 
No, no transport ships.
But the "without any protection"-part is up to you ofcourse. Get a navy to protect your embarked units :)

(And if you don't like Civ5 there is nobody stopping you from going back to Civ4, many have done that :)
Although there are a lot of people, myself included, that do like it. But I'm only a beginner, only have 200 hours in, but so far I like it actually.
The thing is you have to see it as a game on it's own, new rules, new dogma's. Not like a graphically enhanced Civ4.)
 
I find this extremely annoying as well, however, after much muttering to myself I did decide that this was overall a good thing.

The problem with transports was always that you would build loads of them for an inital invasion, but after you'd captured a few key cities, the need for them trailed off. So you'd effectly spent 30/40 turns (divided by cities involved obviously) building these damn boats that are pretty much useless after they've served their purpose.

The bonus in Civ 5 is that while you don't need to build ships capable of defending themselves, you can build boats to protect them. This means you're building a navy that will continue to be useful long after you've captured enough cities to fuel your war effort from that continent alone.

Personally, I have favoured building a "submarine bridge" so that I can send units point to point without having to manually protect each embarked vessel.

This has had limited success, but it has merits as a concept thusfar.
 
isn't there any kind of ships to transport units? I know I can embark units, but that feature is very stupid and very slow and without any protection. the more I play civ5 there more stupid things I find. it might be the worse civ game ever. civs declare war for no reason (even though I crush them every time), it doesn't seem to be any logic about the game. the only feature I like about the game is that archers can perform long range attacks. maybe it's time to go back to civ 4..

It would be more stupid if there were transports considering the fact you can embark units, which is honestly a good thing.

Also, fun fact 今日は or こんにちは should actually be spelt 'Konnichiwa' or 'Konnichiha' in romaji or latin letters, not 'Konichiwa'.
 
Transportation on water is faster than on land (except roads).
You need to protect it with ships, which is a good thing.

I can pretty good predict which civs will attack me, and when. Maybe it needs some experience instead of being too easy to understand right away.
 
Don't forget those pesky "I don't care if it's the 20th century you can't catch me" barbarian ships!
 
You really should be able to stack military ships on top of embarked units though. Annoys me quite a bit that you can't.
 
Yeah, I too wish units could form a stack of doom when in the open ocean, then having separate them again once reaching shallow waters. Individually moving a 20 unit invasion force across the sea is mind numbingly tedious and the reason I now mainly play on Pangea maps.
 
To be fair, there are still pirates around – remember recently when Somalian pirates were all over the news?

Lol!! I'd love to see the news report of Somali pirates taking an SAS squad as hostages! :lol:
 
Yeah, I too wish units could form a stack of doom when in the open ocean, then having separate them again once reaching shallow waters. Individually moving a 20 unit invasion force across the sea is mind numbingly tedious and the reason I now mainly play on Pangea maps.

OTOH, a 20 unit invasion force would have been laughable in any late-game war in Civ IV.
Putting together a realistic force, marshaling them to the boats, landing them and then combining them into a good ol' SOD was beyond tedious. Then there was IV's strange pathing algorithm that caused units to take different routes (Sometimes to their detriment) to the same square. Finally, there was the occasional heartburn engendered by sending off your your invaders to a faraway enemy and then finding that the sea voyage had taken so long that they were obsolete when they finally landed.

In short, I'll take V's fewer-units-requiring-more-planning model over IV's build-the-biggest-sledge-hammer-you-can model any day.
 
It would be more stupid if there were transports considering the fact you can embark units, which is honestly a good thing.

Also, fun fact 今日は or こんにちは should actually be spelt 'Konnichiwa' or 'Konnichiha' in romaji or latin letters, not 'Konichiwa'.

I'm not sure. but you might be right. too late to fix my name now
 
I'm having problems getting enough gold to pay my units, so there is no way I can build more sea vessels to protect them.
 
Yeah, I too wish units could form a stack of doom when in the open ocean, then having separate them again once reaching shallow waters. Individually moving a 20 unit invasion force across the sea is mind numbingly tedious and the reason I now mainly play on Pangea maps.

This is why i always take over one coastal city and build an army on the new continent instead of individually send 10 units across the oceans...
 
To be fair, there are still pirates around – remember recently when Somalian pirates were all over the news?

these pirates could not harm a well equipped ship (one with soldiers as guards). areas such as Indonesia and the coast of Somalia are major shipping areas (somalia also has its fish stolen by british trawlers, but we are not going into that).
 
Lol!! I'd love to see the news report of Somali pirates taking an SAS squad as hostages! :lol:
Barbarians only take civilian units as hostages, and Somali pirates have done this!

these pirates could not harm a well equipped ship (one with soldiers as guards). areas such as Indonesia and the coast of Somalia are major shipping areas (somalia also has its fish stolen by british trawlers, but we are not going into that).
You wouldn't consider modern cargo ships "well-equipped"?
 
To be fair, there are still pirates around – remember recently when Somalian pirates were all over the news?

Last I looked, they weren't sinking transport ships filled with a division of modern infantry, either.
 
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