CTP is the best civ game I have ever played.

CtP was a game I had high expectations for and was initially disappointed with, and still sort of feel bummed about buying it new instead of waiting for it to hit the bargain bin. Oh the mistakes we make with our youth.

I give thumbs-up for CtP introducing a greater range of non-military units, and stretching into the future. That last particular part really needs to be brought into the actual Civ franchise. Let's see Firaxis create Civ 5 with an end date in 2500 or 3000 CE.

(incidentially, I thought that it was strange that the 20th century alone saw the same amount of unit progression as the entire third millenium. o_O )

Though I do remember many terrible things. The crashes, the poor AI, pollution out the wazoo, a rough graphic interface that could cut one's eyes (compared to the more cartoon-ish Civ lineage). And a very slow performance on the PC I was using at the time.

But it was truly innovative and it took risks, and one should give it that. It did cover aspects of Civilisation that Sid Meier never touched such as slavery or making money off lawyers and televangelists. It created a history for the next thousand years that could be played out by the player (SPACE AND SEA CITIES - and the latter you didn't see until SMAC). An option to duplicate pre-formed lists of city improvements for your cities to build - so instead of individually queuing improvements in each city one at a time, you could form a list and tell cities to bild according to a particular list - and a public works method instead of the fiddly, useless and time-consuming Settlers and Engineers (useless when automated, mind you).

It could have been executed a lot better, but it had ideas that were worth putting out there.


Also, this is the dead-est thread I've ever posted in. Why won't you let the dead rest?
 
J-S: get help ;)

That game is so tedious (my opinion for whatever it's worth). I didn't like Civ III for the same reason. I'm not prepared for the new generation of strategy games I guess.

I must agree here with you, i started off playing Civ II, then i got TOT and then finally got Gold edition. I got Civilization because of Colonization, they where the same compay and both said sid meier and i was suprised to find Civilization more enjoyable than colonization. I got Civilization for Windows and SMAC shortly after and love them both, and then came Civ III, i couldnt enjoy it, the new resource gathering ect made the game just feel to limited, and i could no longer devlop tech faster than everyone else, because if i got to smart they just attacked me for some reason. I recenlty got CTP II from half Price books though, and im giving it a shot, but its giving me nightmares of Civ 3 agian.

Ehhrmm... it's just the other way around. Must be a specific problem with your laptop, 'cuz Civ3 is a huge memory & CPU hog whereas both CtP games run very smoothly. Just compare the min specs (and remember, these games were released less than a year apart, with no significant differences in the feature set -- CtP2 even offers bigger maps):

CtP2
Pentium, 166 MHz
64 MB RAM (though it actually runs fine on 32 MB, did that for over a year)
4 MB video card (min 800x600)
320 MB HDD
Windows 95+

Civ3
Pentium II, 400 MHz
128 MB RAM
16 MB RAM (min 1024x768)
1.5 GB HDD
Windows 98+

yea im running CTPII on a 650P3 and 128mb of ram on windows XP
 
ok i have it a shot, CTP II, and i hate it, for one i had no idea my city could be jumped by 6 guys at once, no way did my 2 pikeman have a chance, it didnt tell me anywhere you can team up armies, this game blows seriously
 
About CTP and hardware resources.

CTP runs fine until the space age. With space cities and units moving in the space, in addition to all the earth based cities/units, it runs very slow.

Example. Ground units on maglevs move fast across the screen. A space unit takes forever to move the same number of tiles, especially near the centre of the map.

I do not have all animations turned on.

CivIII runs much faster, but in CivIII there is only one "surface", compared to the double surface (earth + space) in CTP.
 
i had no idea my city could be jumped by 6 guys at once, no way did my 2 pikeman have a chance, it didnt tell me anywhere you can team up armies,...

That's a cool feature, I happen to think. Limiting the size of stacks to 12 was also a good idea - prevents the kind of overkill which can occur in Civ4, where 20+ enemy units can sneak into your territory and look like only 1 (until you mouse over them)! Though it would be better if you could have multiple stacks of 12 stationed in the same city.

Within these limits, I've found that the best strategy is to group your city defenders into 2 or more small stacks (I think of them as battle groups). If you have 10 units in a city, it's best to group 8 as an attack group who can destroy enemy groups in nearby squares; the other 2 should stay at home, to avoid having a slave rebellion while the defenders are drawn out.
 
In CTP 1 only 9 units can be on the same tile/city.

For city defense, you only need 4 leviathans :D
 
The source code is available online, but I've never heard of a full, downloadable free version. Besides, CTP2 always needs the CD-ROM to run.
 
@Ekmek
You seem to know a lot about this game (I'm sorry that I'm not computerwise enough, I think, to be part of a playtesting team) Do you know if CtP could run on windows XP?
 
Maybe everybody already knows this, but i will post for those who dont. I had trouble getting ctp to run on my vista system (kept crashing to desktop). After looking around on the net for options, i came across Virtual PC 2007. This is available free for download at microsoft and it lets you run other operating systems inside a window. You will need the original os cd. I installed win98. The program gives the guest os part of your hard drive to use. Once more, the guest os (win98 in my case) had no trouble using my sound card, graphics card, etc... In the past i have had lots of trouble setting up a dual boot os, only to find win98 could not use my hardware. Now ive installed ctp on the guest os (win98) and it runs no probs.
 
Long time since I played Call to Power (2) but I remember it as being the best. The graphics just kicked ass and the options were many but easy to understand.

In contrast Civ 1-3 is VERY simple. The governments are quite stupid and bias and you do get bored of it. Thank god for mods.
Civ 4 is good (only played it at a friends house a few times) but If I'm going to play a graphicly stunning game I'm gonna go for Age of empires 3 or Command and Conquer Generals. Not some bloody Turnbased grandstrategy game that is supposed to have simple graphics!

Alpha Centauri on the other hand is the BOMB but it's so complicated and hard that if you stop playing it for a year it takes half a month to understand again.

So yea, my vote goes for Call to power aswell :)
 
Call to Power had great music. Call to power also had extreme bugginess. I absolutely adore the movies for the wonders that you can make. Too bad that they NEVER WORK for me anymore. sigh...
Yeah.... I would say CTP barely qualifies for a great game. But a great game it is.
 
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