Locutus
King of the Collective
As Dale, pointed out, modded CtP2 diplomacy is better (more realistic) than Civ3's diplomacy.Originally posted by archer_007
1. Terrible Diplomacy, even if you where three times more powerful, the AI would not agree to any type of treaty.
Are you sure you're not confused with Civ2? In both CtP1 and CtP2, modded or unmodded, it's mathematically impossible for a single Spearman to defeat an army of 10 Tanks. I bothered to do a little test for you: in unmodded CtP1 (which has the most 'unrealistic' combat system of the entire CtP series), in a mountain city with all possible defensive improvements and wonders AND with a fortification even in a pikeman vs 4 tanks battle the pikeman consistently couldn't do more than moderate damage to one of the tanks. I can assure you that Civ3's combat system is a *lot* less realistic than that. In fact, in a recent interview (see Apolyton Column 204), one of the Firaxians admitted they had deliberately made Civ3 combat unrealistic because otherwise strategic resources would be too unbalancing2. Highly unrealistic combat, 10 tanks losing to one spearmen just because he's in a city is stupid.

What Martin said.3.PW, this is the dumbes idea ever.
4.Way,way,way too much micromanagement. All the cities were like fussy babies.

Hmm, even modded CtP2 (the 'heaviest' game in the CtP series) runs smoothly on my old P200, even with some of the animations enabled and TSRs running in the background. Civ3 even with all fancy extra's disabled on the same system optimized for gaming (no TSRs or anything of the kind) barely runs at all, turns take many minutes... What are you talking about?5.Turns were like 10 minutes long, and that was early game if you didn't know anyone else.

No offense, but it sounds to me like you're just trying to justify to yourself the fact that you actually wasted money on Civ3...
