Culture Functions and Tables

AlphaDio

Chieftain
Joined
Apr 2, 2018
Messages
4
Hi,

I tried to make Loyalty and Loyalty Pressure be dependent on Culture instead of Population and unfortunately I stumbled upon a total lack of functions and Loyalty Pressure and Population being hard-coded together.

However, I'm going to give the idea one more try with the Summer update.

Did they, by any chance, added ways to modify Loyalty Pressure? I noticed the use of a function ala City:GetCulturalIdentity but using Firetuner I cannot find the function.

Thanks for reading!

Edit: Disregard the title, I confused Culture and Loyalty...
 
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