Culture spreading

Naokaukodem

Millenary King
Joined
Aug 8, 2003
Messages
4,298
We've seen that it would be nearly necessary in the future to include settlements, be them sedentary or nomad.

Then I want to underline the fact here that a settlement of your culture doesn't necessarily belongs to your empire, in the same way all the settlements within your empire don't have to be of your particular culture. (conquest)

That posed, let's conclude that your culture could overpass your borders completely. This could lead to agreements like "unification", triggered by a thing a little like emergencies in Civ6 R&F (for example by being declared by a powerfull neighbour), or maybe like the UN congress of Civ5.

In order to achieve this cultural spread, we would need some kind of influence points. The main idea here is to make it a lot like religion works in Civ5 and Civ6. (although it doesn't necessarily means that there would be bonuses attached to it)

Another idea is to allow any kind of great people to use a charge in order to spread culture, exactly how now missionaries or Civ5 Great Prophets do in Civ5. However, it seems kinda overkill to use a charge for a mere settlement : the influence could be regional instead of based on a single tile. (city or settlement)

Why any great person could influence culturally any city or settlement ? Because mainly any kind of developpement domain contribute to the culture of a civ. At first I thought like "how could we spread our culture in a bomb ? Great Merchants seems appropriate, since culture spreads majorly from commerce. But wait, Great Prophets or even missionaries and Apostles could do it. Culture is a set of a great variety of elements, if not every aspect. Even production, the way it is dealt with, is cultural.[see Germany in Europe]".

Furthermore, I see the bomb regional because it is not supposed to concur with the cultural victory. (with tourism, that can happen only in modern times)

That's why I would see reintroduced assimilation, I.E. great empire [true civs] wouldn't have to worry too much about foreign culture menace, although it could happen sometimes, not necessarily meaning a flip by the way. (I see flips bad because in higher difficulty levels they are frustrating)

This is all within a "traditional" view of Civ, not my over-messy "true rise & fall".
 
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