I'm currently extending my enjoyment of Civ 6 by trying to knock out as many culture victories as possible, on Deity, in 200 Turns or less (/500 standard).
Does anybody have any favourite Civs for doing this? And any key tips for that civ? Or in general for FAST culture victories?
[I play GS, standard pace, 7 Seas, standard size (8 civs)... no extra features - HATE the extras like Secret Societies, Heroes, Monopolies, etc.]
Thus far, I've knocked out 5 victories:
1. Russia (198 turns). Lavras / Dance of the Aurora / Work Ethic - get to golden ages.
2. Canada (199 turns). Work the high early farm/mines/lumber-mills in the tundra. I got absolutely god-spawn for this, T3 settle within a tile of Paititi.
3. Ethiopia (182 turns). My best run. Lots of faith from well-placed Rock Hewn Churches.
4. Catherine Magnificence (190-something). Didn't really love trying to pace out a good mass-finish/chopping of Court Festivals.
5. Sweden (200 turns, yesterday - Apr.14). Set-up an incredible capital with Apadana, Mont.St.Michel, St.Basil's, Queens Bib - filled them completely with relics (using the Triple Relic religious).
Typically my runs involve:
*3-4 of these I won with getting Paititi close enough for my 1st or 2nd city.
*Timely/late chopping-out of key A/C wonders.
*Pretty sure ALL of them I needed to get Oracle, bc I love faith-buying Great People - especially wonder-charge Great Engineers.
*Pretty sure all of them I got a religion to go with Oracle
*All but the Canada one (with Paititi near capital), I got Mauseleum. (*Somebody built Maus on turn 90-something that game... WTH.)
*I'd say each of these Civs... 19/20 starts were deemed 'not gonna get it done' within 50 turns... and each was probably 100-150 starts to get one that felt like I could run it.
I'm getting a bit better at the "National Park" vs "Rock Band" choice of late-game faith spending.
I hate the randomness of Rock Bands... but it usually seems like the best way to reel in (reel.. 'down') the tourism of highest culture competitive CIV.
I tried & failed on using culture-Teddy... great early culture/science... which can lead to good chopping production around turns 40-60 for those key wonders.
But my production with him was just awful. Probably bc I avoided creating mines/quarries...
I'm currently trying with Babylon - as a culture civ - but this seems to really hinge on getting a great river start, quick Palgum(s) up, and maybe I'll need a wonder settle for culture.
My biggest challenge - it feels like... if I miss out on early culture, I miss out getting the 15% wonder & 10%wonder-gov... and then on all the key early wonders (esp Oracle, my fave).
Oracle is typically going 45-55 turn in all the games I play... 10% or less it extends beyond turn 55.
*I've watched many of the YouTube sub200 runs out there... there's a couple that do well with that - that I really like - and then there's others where the luck seems to be... exceptional.
Any culture-win experts out there that played Deity without special settings?
Who do you like?
What tips do you have
Does anybody have any favourite Civs for doing this? And any key tips for that civ? Or in general for FAST culture victories?
[I play GS, standard pace, 7 Seas, standard size (8 civs)... no extra features - HATE the extras like Secret Societies, Heroes, Monopolies, etc.]
Thus far, I've knocked out 5 victories:
1. Russia (198 turns). Lavras / Dance of the Aurora / Work Ethic - get to golden ages.
2. Canada (199 turns). Work the high early farm/mines/lumber-mills in the tundra. I got absolutely god-spawn for this, T3 settle within a tile of Paititi.
3. Ethiopia (182 turns). My best run. Lots of faith from well-placed Rock Hewn Churches.
4. Catherine Magnificence (190-something). Didn't really love trying to pace out a good mass-finish/chopping of Court Festivals.
5. Sweden (200 turns, yesterday - Apr.14). Set-up an incredible capital with Apadana, Mont.St.Michel, St.Basil's, Queens Bib - filled them completely with relics (using the Triple Relic religious).
Typically my runs involve:
*3-4 of these I won with getting Paititi close enough for my 1st or 2nd city.
*Timely/late chopping-out of key A/C wonders.
*Pretty sure ALL of them I needed to get Oracle, bc I love faith-buying Great People - especially wonder-charge Great Engineers.
*Pretty sure all of them I got a religion to go with Oracle
*All but the Canada one (with Paititi near capital), I got Mauseleum. (*Somebody built Maus on turn 90-something that game... WTH.)
*I'd say each of these Civs... 19/20 starts were deemed 'not gonna get it done' within 50 turns... and each was probably 100-150 starts to get one that felt like I could run it.
I'm getting a bit better at the "National Park" vs "Rock Band" choice of late-game faith spending.
I hate the randomness of Rock Bands... but it usually seems like the best way to reel in (reel.. 'down') the tourism of highest culture competitive CIV.
I tried & failed on using culture-Teddy... great early culture/science... which can lead to good chopping production around turns 40-60 for those key wonders.
But my production with him was just awful. Probably bc I avoided creating mines/quarries...
I'm currently trying with Babylon - as a culture civ - but this seems to really hinge on getting a great river start, quick Palgum(s) up, and maybe I'll need a wonder settle for culture.
My biggest challenge - it feels like... if I miss out on early culture, I miss out getting the 15% wonder & 10%wonder-gov... and then on all the key early wonders (esp Oracle, my fave).
Oracle is typically going 45-55 turn in all the games I play... 10% or less it extends beyond turn 55.
*I've watched many of the YouTube sub200 runs out there... there's a couple that do well with that - that I really like - and then there's others where the luck seems to be... exceptional.
Any culture-win experts out there that played Deity without special settings?
Who do you like?
What tips do you have