Are people still ok to use DropBox?
Ok so back in July it looks like I started to make a separate editor to the one that's in-game, at the moment I'm not entirely sure why :s, I'll look into this.
Here's a quick recap of the features/items I was working on.
Not sure if people saw the start of the city screen.

I was working on a map of the world, I remember getting most of it done, but it appears I may have lost it. So will have to start again.

I got start locations in and working, I also started work on city placement.

I also started work on being able to setup scenario properties, etc.

Here's a list of editor features that are currently implemented:
Map creation ( Working ):
Map creation ( Not working):
Game features implemented to some degree:
There's probably some things I've forgot.
I shall upload the latest code I have to drop box.
Regards,
Jimmy
Ok so back in July it looks like I started to make a separate editor to the one that's in-game, at the moment I'm not entirely sure why :s, I'll look into this.
Here's a quick recap of the features/items I was working on.
Not sure if people saw the start of the city screen.

I was working on a map of the world, I remember getting most of it done, but it appears I may have lost it. So will have to start again.

I got start locations in and working, I also started work on city placement.

I also started work on being able to setup scenario properties, etc.

Here's a list of editor features that are currently implemented:
Map creation ( Working ):
- Terrain
- Relief
- Resources
- Start Locations
Map creation ( Not working):
- City placement
- Tile properties
- Scenario properties
Game features implemented to some degree:
- Unit Movement
- City Building
- City Growth
- City worker placement
- Unit Construction (No UI to set what builds)
- FOW
There's probably some things I've forgot.
I shall upload the latest code I have to drop box.
Regards,
Jimmy