My Turns.
Pre Turn. Everything looking good (i think). Entertainer is hired in Quito. Roit will end next turn. Press Enter
Turn 1 1225 BC
Worker at Quito n for more road works.
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Turn 2 1200 BC
Machu P Galley >> Galley (due in 10); Galley moves south, Finds Island (South Island); Qiuto worker roadworks; barb worker west for road works.
Turn 3 1175 BC
Galley explores South Island
Turn 4 1150 BC
Cuzco Hardy Clan >> Tribal Guard (mp); H/C heads north to NE of Eagle Warrior; Galley Explores more.
Turn 5 1125 BC
Discover Wheel, Start Weaving (next available Dead End Tech + Silks and Cotten); galley, more exploring; Quito worker NE to connect to Chan Chan.
Turn 6 1100 BC
Chan Chan >> monument >> Hardy Clan (due in 30, can be changed); Barb spotted West of Quito
Turn 7 1075 BC
Galley explores more of South Island. Spies more coast to the east; Hardy Clan moves into position.
Turn 8 1050 BC
Cuzco >>Tribal Guard >>Monument(Due in 4); Send Cuzco Eagle Warrior to chan chan as mp; Pacara founded. Monument started.
Was going to build Hardy Clan in Cuzco but at current production it was due in 12 with growth in 16. With monument due in 4, the Hardy Clan should be ready on growth if built after monument.
Turn 9 1025 BC
Galley starts east to new island;
Turn 10 1000 BC
Discover weaving, start on pottery;
We have 2 silks West of Chan Chan. Will capture 1 when chan chan expands (5 turns).
For Next Player:
No Mp in Pacara yet but there is an Eagle Warrior SW of it.
Fermantation is next up after Pottery as closest dead end tech.
Worker in chan chan to head to silks.
The Save and Our Lands