ExpiredReign
Deity
I'm finding a hard time against barbarians in the first few turns.
It's not a problem with the spawn rate or the healing in camp or even the placement, it's the damn insane strength they have when the axmen or horseman come calling at your door or when you meet them in the wild.
As it stands now an axman or a horseman can just stand toe-to-toe with any early unit up to a swordsman or pikeman which, IMHO, just is too much. The horsemen also can ride in from nowhere and do some serious damage to anything you have, including spearmen which again, IMO, should have some anti-mounted capabilities, like pikemen.
I know the tech rate of them is geared off the tech rate of the major AI players, at least I'm pretty sure it is, but can we add in some resource management like no horsemen if there are no horse resources within x tiles of the spawning camp? Maybe even have the number dependent on the number of horses in said resource?
It's not a problem with the spawn rate or the healing in camp or even the placement, it's the damn insane strength they have when the axmen or horseman come calling at your door or when you meet them in the wild.
As it stands now an axman or a horseman can just stand toe-to-toe with any early unit up to a swordsman or pikeman which, IMHO, just is too much. The horsemen also can ride in from nowhere and do some serious damage to anything you have, including spearmen which again, IMO, should have some anti-mounted capabilities, like pikemen.
I know the tech rate of them is geared off the tech rate of the major AI players, at least I'm pretty sure it is, but can we add in some resource management like no horsemen if there are no horse resources within x tiles of the spawning camp? Maybe even have the number dependent on the number of horses in said resource?