CivIVMonger
Emperor
I was gunna say!?!
Don't they fear that you are becoming too advanced when you try to trade for techs on Emperor?I find this a bit confusing and wonder what game you are playing? Even when I am on Deity and trying to conquest myself into some land the AI usually has nothing more than Longbows at 800-1000 AD and never have the tactical or numerical advantage to stop my quick push.
On Monarch I can reach Rifles no later than 1100 AD (research slower on Monarch) ...
Don't they fear that you are becoming too advanced when you try to trade for techs on Emperor?
a novice level like Emperor.
CRUSHER, CAN YOU BEAT DIETY WITH ONLY MODERATE CHALANGE?
Deity was created in my image.
Yes I can. However, I haven't mastered the game. I play very specifically with gauged and predictable results - lots of room to span outward with variety - but I don't like variety much - I like reproduceable and exact gaming measures geared at "perfection". Anyone can win by AP - it's not difficult. However, the funnest part about the game after a while is not gaming at all but Forum wrestling matches. But, the bottom line, regardless what nonsense Myself or anyone else talks, are results.
I tend to get a lot of disagreement from some mid - strong tier players but I can back it up with results and specific WB examples, not just random forum game theory which is where the vast majority of players are coming from - even though they think otherwise.
That only leaves immortal and Diety to be "Not Novice".
HUH? You can keenly trade on Deity w/out worry about this too much, let alone a novice level like Emperor. I've never met an AI, Deity or other, ever have a 60 unit stack - nor even half that by 1000 AD.
It's really a simple process. If you are running a CE/SE of some sort 8 cities usually brings in 500-700around 1000-1100 AD. If you're running a HE of some sort you usually need a few more cities to get as many beakers and maintain tech parity. Of course, with a HE, after your initial gold upgrades you have the ability to really push a sick amount of units from your cities.