Dawn of Civilization General Discussion

Meh, I am officially skipping Ethiopia. Finally there is a colony (Accra, or what's its name), I got it from the Netherlands and none of 4 alive African civs (Mali, Congo, Swahili, Morocco) wants it.
Let them decolonize themselves.
 
With the new git update nerfing large cities, are Domination victories still intended to be possible? This would throw a wrench in a lot of my plans to get core population large enough to support a large periphery.
I think you're going to have to be a lot more careful about what buildings you choose to build and what resources you might trade now. I'm looking forward building a super Lisboa with maxxed out happiness from resources buildings. The new limits on city size via happiness and health penalties will probably be good for small civs with big colonial empires.
 
Just won a space victory as Korea so played until the late game. Some things I've noticed:
  • The AI really loves despotism-totalitarianism. More than half the civs were running those civics.
  • The USA and Canada managed to get to the Pacific, but kind of late, around 1950. USA did really well and was conquering Mexico and leading in tech.
  • The Ottomans became an absolute beast. At one point they had vassalized Italy, Germany, Ethiopia and Colombia.
  • Portugal gets eaten by Spain, so there's less European colonization, specially in Africa, Brazil and South East Asia.
  • Java becames a powerhouse after beating Malaysia. They conquer all of Indonesia by the 1700s. Europeans only take cities from them via congress and is just one or two. Usually they collapse by the 1800s, but it would be nice to see them get conquered.
  • Japan does well, but never expands to the Pacific or China. I kind of prepared for them to try take Manchuria out of me the whole game, but never happened.
  • Russia was nowhere close of getting to the Pacific. I also hate the random event that just gives them Vladivostok. You control the whole area, suddenly one of your cities flips to Russia and you have to reconquer it which is easy but annoying because you lose so much infraestructure.
The first point stood out to me during my Japan game. I counted over 20 civs running totalitarianism, even when I made democracy a global civic, and vassals flipping back to totalitarianism.
 
Fair point about Totalitarianism. When I examined AI civic preferences, I stopped at 1700 AD so it wasn't part of what I covered.
 
Just played Toltecs and I would say both culture goals can be increased, they are kinda autocompleting as per now.
 
Which game speed?
 
Normal.
 
Just played Toltecs and I would say both culture goals can be increased, they are kinda autocompleting as per now.
The first culture goal I found pretty tight, completing it only a turn before the deadline. There is definitely room to expand the second culture goal, however, as I turned off my cultural slider for the last 15 turns, as I didn't need it, while I was growing the population.
 
I do not remember how you got the first great person, but if you run an artist, +6 culture os a huge boost.
 
I have an interesting story about the AI's love for totalitarianism in the late stage of the game.

I was playing as France, following the path of a peaceful "tall empire." I built 6 cities in Europe within its historical borders and developed peacefully, occasionally fending off aggression against me. I was the leader in science, culture, overall wealth, and social progress. I had all the latest civics and was, essentially, a beacon of freedom in a world of totalitarian dystopia.

But there was a problem. I thought a huge army would allow me to defend against any aggression, but at some point, the Third Reich declared war on me and sent me back to the Middle Ages in the same turn with a massive nuclear bombardment. I didn't have nuclear weapons (I was peaceful, after all). I decided to fix this problem by reloading and accumulating a huge arsenal of nuclear missiles. I thought the concept of nuclear deterrence would work on Hitler. For a while, it helped, and Germany indeed didn't declare war on me for a relatively long time. But still, they attacked, albeit later, and the story of a one-turn nuclear apocalypse in France repeated itself.

I concluded that, in that case, only a preemptive massive nuclear strike on the Third Reich would protect my country and my citizens. I did it. Germany lay in ruins, and my army occupied German cities without any problems. It would seem that this was the bloody salvation, albeit at the cost of the entire world now hating me (for literally the entire rest of the world, Hitler was a "good guy," that's how laughably bad it was). But a couple of turns after crushing the Third Reich, and despite having high stability in my own country, 3 of my cities that were not in my core territory broke away. The next turn, I completely collapsed.

So there's your zugzwang. No matter what I did, the totalitarian hellscape consumed me. That was the end of my story...
 
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