Dcm_rb_city_inaccuracy

Ninja2

Great Engineer
Joined
Nov 17, 2005
Messages
1,142
Location
Denmarkia
Just noticed this in GlobalDefinesAlt.xml:

Code:
<Define>
		<!-- RevolutionDCM variable - higher values increase ranged bombard inaccuracy making city attack/defense harder against the AI. 100 is equal to previous releases -->
		<DefineName>DCM_RB_CITY_INACCURACY</DefineName>
		<iDefineIntVal>350</iDefineIntVal>
	</Define>

Am I to understand that 100 equals "unmodded" DCM ranged bombardment? How much more inaccurate is a value of 350, then?
 
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