Just noticed this in GlobalDefinesAlt.xml:
Am I to understand that 100 equals "unmodded" DCM ranged bombardment? How much more inaccurate is a value of 350, then?
Code:
<Define>
<!-- RevolutionDCM variable - higher values increase ranged bombard inaccuracy making city attack/defense harder against the AI. 100 is equal to previous releases -->
<DefineName>DCM_RB_CITY_INACCURACY</DefineName>
<iDefineIntVal>350</iDefineIntVal>
</Define>
Am I to understand that 100 equals "unmodded" DCM ranged bombardment? How much more inaccurate is a value of 350, then?