Renobe said:The converters seem to work on the dds files of other games but on the CIV4 dds files for the flags I just get a blank square.
Sevo said:The program is working correctly. The flags in Civ4 are alpha Masked with a gray solid tone primary layer. You need to understand alpha masking intimately to use most of the graphics files in the game.
I've used this program more or less exclusively for all my work and I've never had a problem, save one. For some reason, as others above have commented, I cannot open a .dds file created with photoshop. As soon as I click the .dds the program craps the bed and crashes out. Quite frustrating. But other than that, it works brilliantly.
For what it's worth, I do all my conversions between .dds and .png since .png files will preserve the alpha mask (be sure to click the preserve option in the editor).
I don't understand this power of two thing. Using MS Paint should I got in and change the pixel width and heighth of the image to 128x128. I tryed this and I still get the error.
Could one of the graphic wizards please give a few steps on how to use this prog to make a improperly sized image the right size?
So here's my problem, when I convert a photoshop file to a dds and use it in Civ4 it looks blurry. I though I might have done something wrong in the ps file so I converted an existing icon to a ps file and converted it back to a dds and used that file and it too looks blurry. Any ideas?