Status in 1440
Were doing well by all measures except:
1) We have RR technology, but no rails --> need engineers at this task.
2) We have a lot of open space begging for new cities --> need engineers to plant cities.
3) We need $$ for the above --> camels
4) We need infrastructure to maintain Growth
5) We need some military, dips and $$ for defense against barbarian incursions
6) More boats would be nice (see #3 above)
7) We also need camels for Wonders both available now and expected soon.
8) And of course, we need to maintain a strong push for science to keep the edge that we have.
As of 1440, we have 42 cities, 51 techs, Pop = 14M and a nice target of the nearby French; many good choices of things to do -- need more resources, and yet at the same time well want some security. RB some a couple of engineers & finish a few things in process. during the course of the next ten turns, a few would enter the We Love process, a few stopped (half of the time due to inferior placement of citizens, so it became worthwhile to double check each stop notice & move folks), and often a city or few would blow up (of course after a new city was founded -- can we have triple unhappy citizens?). Some greater detailed notes (but not fully complete) are available on request.
1400 (0) (Indians complete Eiffel -- as my notes are incomplete about later ai tech discoveries, Ill skip posting those as well.)
1420 (1) -- Toshiba builds a harbor, Echizen builds a temple, Nara makes a sewer; Naples, Yokohama, & Rouen create engineers. We also get a couple of camels.
1440 (2) -- (Rhiems complete the Statue of Liberty; we withdraw trrops from French areas (again.)) We Love + in five cities, ends in three others. Seville creates engineers. Stock exchange in Kyoto, Aqueduct in Nagoya (and toggle to 5.4.1) spend down to a little under 1K. Talk to Americans (4 Arrows, and no gift.), Indians -- 5 Arrows, grant RR, but no gift) and Celts (3 Spears, no gift -- they want gunpowder (no, lets keep you guys a little slow for the time being, no reason to let the French gain something too soon.) -- we say no & they dissolve the alliance. since they have a city on our rock (albeit in the far north) we may want slightly cooler relations (said in a rationalizing manner.)
1460 (3) (French revolt, & move stuff; Indians start Darwins.) Pop = 15M. Discover Industrialization & opt for Tactics (only other choice was Commy). We Love + in three places, WL - in two. Found Atago near the landed French units & Nagasaki. Insist that they leave (they do, but two camels remain.) Hut near Prague is an advanced tribe = Milan + temple (What no Barbs?? We continue to wait for the curse to arrive
) Also found Honshu near Wang and Hoki near Sapporo. Kozuke wine (d) to Boston = 110; Nagasaki gold (d) to Herakleia = 924 (THATs more like it! we need to develop these Greek markets some more.)
1480 (4) (French discover Steam, & switch to Fundy. Americans steal Conscription from Fukushima and land a Crusader nearby, but we choose not to end the alliance.) We Love +1, -2. Pop = 16M. Discover Tactics & opt for Corp over Steel & four other techs. (yes we blew it -- should have cashed in a few camels for Darwins
oh well. -- One of them was done in error Kyoto to Osaka for a few nickels.)
We demand that the French withdraw their troops, but their fundy Government says WAR! (We say ha, ha, ha.) Smack the two camels outside of Nagasaki, empty out & take Avignon (+172) but error in not smacking a nearby settler before entering the city. Our Senate moves us directly to peace. Buy a French Frigate (supported by Atago) for -297.
Sado silver (d) to Wash for 257; Osaka wine (d) to Balt = 267; Issus gems (d) to Kyoto = 68. On the domestic front, a few teams of engineers are laying track.
1500 (5) (Americans discover Leadership) Kawasaki blows up, WL+3, -4. Found Hizen & Tosa. Cash in a camel, a rifle & 1304 for a Wonder.
1510 (6) WL +5, -2 Prague blows up. discover Corporation, opt for Steel; Complete Darwins Voyage in Nagoya -- discover Steel & then Electronics & opt for Refining. Honda hides (d) to Wash for 430, Edo dye (d) to Sparta for 168, Atlanta gives 180 for demanded cloth.
1520 (7) Toshiba blows up (some WL changes go unrecorded. Pop = 18M). Insist that the ever almost present French remove their troops (now that some of our guys are healed & can fight again.) and they respond with WAR. We destroy a camel & a couple of units & take Rhiems (and its Statue of Liberty) -- try the UN gambit before coming in contact with troops
to no avail; Senate awards a peace treaty. (The French do stay fundy, however, so it should be easier to provoke them as well as watching them never reach gunpowder.)
Nagasaki gems (d) to Chicago for 302, Wash pays 132 for some non demanded salt.
1530 (8) (Indians discover Industrialization & start Womens Suffrage.) Discover Refining, & opt for Machine Tools over AW, Comb, Fund, & Refr. Pop = 19M Ki-Rin blows up.
Nagasaki copper (d) to St. Louis = 504, Toyota Silk to St. Louis = 276, Yokohama wine (d) to St. Louis = 515. Found Owari & Noto
1540 (9) (Americans discover Tactics) Prague creates and engineer & blows up (yes there have been other new engineers, but cities going into disorder get special notice.) discover Machine Tools, & opt for Combustion over AW, Comm, G.E.
Insist that the French remove their troops (havent done that lately) -- they respond with WAR for a third time -- smack a couple of cats & press forward.
Izumo silver (d) to Washington = 515, Toyota wool (d) to St. Louis = 102, Toyota dye (d) to Prague = 148, Satsuma dye (d) to Athens = 240.
Found Iga, Kamachi & Mino
1550 (10) (Indians nearly complete Womens Suffrage) Two French knights wound our pride, but nothing much more than that. We discover Combustion, & opt for Mini vs a half dozen techs.
Deliver a half dozen trucks, best was Kyoto hides (d) to Athens for 636 coins & beakers. Since were rich, we cash in a truck or two & buy the rest of the shields for Womens Suffrage.
Notes --
We have a loose boat chain for Greece with a stopover for America if desired -- we should be able to continue the tech per turn for a while I think. were still at war with the French -- maybe we should pay serious attention, empty out the cities (but dont take them) and then take them all at once. I was in a hurry for Rhiems, mainly for the wonder & goofed up with Avignon; but since the French are such easy targets, we might as well get the whole set.
We have a large set of engineers forging the path to the future in our north -- I RRd the route with the thought of having them road & found until we either run out of them or hit the sea.
There are about a dozen new cities building rifles -- feel free to switch them to trucks (I was too lazy to pay attention & RB these. -- Maybe when there are a few more shields it will make sense to do so. I was also negligent about infrastructure -- there are a few cities pushing out engineers that might just as well do so with an aqueduct or sewer as well.
We can switch the Wonder to Hoovers, but since the Indians have nearly completed Womans Suffrage, I thought that maybe we should take that one first.
The Indians are researching Communism, so Marcos may expire at any time. Below is the world status as of 1550
Nat #C #T $ Gov Pol (Res)
Jap 56 59 2K Dem -- (Mini)
Cel 18 33 Rep 2K N/P (Inv)
Fre 8 38 Fun 2K U/W (Gun)
Ame 15 48 Dem 1K E/A (Met)
Gre 16 35 Rep 2K R/P (Met)
Ind 19 43 Dem 2K E/A (Com)
Each turn took between a half and a full hour for me with the half hour turns suffering due to lack of complete attention & missed RB opportunities. It may be time soon to think about downshifting to five turns each.