@ kaizilla:
knowing the map and some key dates of the ai developement, most maps are winnable.
try this if you do another replay (thats what i would do replaying this map with what i know now):
1. try to get the gw in capital. when you have to build it you can see in the other games to make sure.
2. get the oracle in a helper city with lots of wood (chop it). therefore settle your second city not near the front but somewhere with wood to chop the oracle. this should be possible even with going archery before with the gold near the capital
3a. if you fail with the gw because its simply impossible (doesnt happen too often, but sometimes it does), use the oracle to grab col and get a gs via hiring a spy asap (see the deity aw 2 game, what i did there).
3b. if you get the gw, feel free to pick whatever you want from the oracle. even feuda is possible on this map

4. get a spy economy running while settling all your land quick (dont forget the islands). prio stealing currency for the traderoutes with the islands
5. use the settling pattern of the best tries here (using only 1 blocking city)
6. selfresearch math-col-cs, steal the rest
7. hit the ai with maces+cats+lbs around 100-200 AD. you should be able to take out at least babylon like that
...
techsteeling + a shrine and full reli spread combined with an early bureau capital might speed up things enough to reach a critical size not to fall behind too much in tech (rifles dont kill super lbs, but infs surely do), and with highly promoted rifles, cavs + trebs (canons would be even better) you are pretty save even against infs + can go on the offence bit by bit (that still feels like pulling teeth to tell you the truth, but it works

).