Alright, so before I click next turn and wait the 10-15 minutes it takes my computer to do the final calculations and such I want to post some screenies and discuss them. In the first one you can see my city of Copan and Texcoco. I think I had mentioned this cities a few times before. Since I built my temple early on in Copan (and since The Aztecs generally don't do well in culture also, I'd guess), its culture expanded before that of Texcoco and I had the three edge squares in the east. Later in the game Texcoco got those squares. Then, later after that I got them back. Then after that Texcoco got them again. Hereabouts I mentioned putting The U. N. in Copan, along with The Intelligence Agency. Sure enough, a few turns after I finished the U. N. Copan got those squares and kept them the rest of the game.
Copan also makes a somewhat interesting case in other respects. During the despotism years Copan had quite a bit of corruption. Even when I had landed in The Republic, Copan still had quite a bit of corruption until it got a courthouse. Even then, if I recall correctly, Copan still had a rather good bit of corruption. But, once Copan finally got its police station also Copan ended up as my most productive city. I think I made a rather good choice in sending my first or second or third... maybe I should go back and look... settler out here to grab those wines.
In another screenshot you can see the victory status screen which has the pre-launch turn culture tally. I trailed The Chinese in overall culture only by some 300- points. The Ottomans had the culture lead before this, but I surpassed them at some point. Mao also had a lot more territory than I did... and hey look... we even had the kings of culture The Babylonians around... although admittedly they had a rather small empire. What level? That's right... it's Deity. You'll also see a MapStat screenie which tells you the tech disparity between me and the rest of the AIs. I didn't have this sort of disparity in my Deity Iroquois win... I think ended up with some slow Deity researchers here. Another screenshot gives you how my empire looks before my last click. I also have a final save here. I did decided to upgrade my tanks to modern armors and some of my artilleries to radar artilleries on the last turn... that's not in the save. But, in the save you can see (if you have the patience to load the thing) that I maxed out the luxury slider on the last turn and decided to not switch my scientist teams to anything else... I still could research Advanced Flight in 14 turns, or Ironclads in 8, or something else in more turns... just from the scientists alone.
Again... I only had ONE war in which I fired a shot. That happened against The Celts where I defeated one musket with a cavalry unit and lost that same cavalry unit to one of their cavalry units. If I had parked a guerilla or rifleman in Uax. instead/addition of a cavalry unit there I somehow doubt that The Celts would have attacked me. I posted a shot of my army sometime in the industrial or middle ages. I did do upgrades in the middle and industrial ages, but I really didn't start making more units than the screenshot of my army already given until sometime around motorized transportation. Other than warrior town covers I had something like 12 knights/cavalry and 4 javelin throwers... which I never used... and maybe three to six spears/pikes/muskets (the screenshot tells you more... I've quoted from memory). You certainly don't need much of an army to win on Deity... I could have won diplomatically before I built many tanks/mechanized infantry/infantry. I also didn't plant any spies or steal any tech at any point. I didn't trade for a single modern tech... even though I wanted to do so if the AIs actually had researched a little faster.
Now, once I click "next turn" here and wait I'll give you a final score and maybe some more screenshots. Of course, no one will read this in the meantime, but I still like to write like we've got live action here!