Deity challengers

Yes but a very big empire pays big maintenance fees apart from the corps especially if it goes oversees. You can build the FP oversees but it still hurts. No idea how it really quantifies btw, depends first on the number of resources and that can be quite a lot in a big empire of course.

So if we stay on our continent and only capture AC and Brennus you're probably right.
 
@timmy827: don't forget that you have to pay money and hammers to spread the corp, that AIs can plant different ones in your cities, and that all this issue depends of the way you have improved your land. If you spammed shops and mills (watermills), SP/Caste combo might be competitive. Also, the number of resources isn't necessary proportionnal to the number of tiles you have (sometimes the map generator makes weird stuff, sometimes not; hofers usually go with terra maps for corp abuse, which let a free continent full of resources to grab, which doesn't apply here). Finally, spreading a corp without WS isn't effective (in our case, I think we are far away from this national wonder as we are likely to spam troops for a while).
Globally, I support a no civic switch policy for next set... (hopefully, AIs will tech then trade chemistry soon :rolleyes:) but might be wrong :lol:

Cheers
 
Lurker comment:
Crop costs depends only on the number of resources and the city pop. State property removes the capital distance and the colonial expenses (but they do not depend on the corp.)
I like to build Mining, even to deny it. Even w/ all the extra bonuses it still helps the AI w/ the space race.

Btw, unless I have good shrine city I usually build IW and WS in the same city (in that order :D )
 
For a space race mining can be pretty awesome, sure there is spread cost in hammers/gold but these are usually small compared to the benefit. But with all the farms now we'll have lots of shops/mills pointing towards SP.If we go mining/space we'll probably benefit from converting farms/shops to cottages under emancipation. In that case we may need to look at the Kremlin as well as we'll need communism anyway for SP interim. No need to make a decision now winning the war against Monty is first priority.
 
For a space race mining can be pretty awesome, sure there is spread cost in hammers/gold but these are usually small compared to the benefit. But with all the farms now we'll have lots of shops/mills pointing towards SP.If we go mining/space we'll probably benefit from converting farms/shops to cottages under emancipation. In that case we may need to look at the Kremlin as well as we'll need communism anyway for SP interim. No need to make a decision now winning the war against Monty is first priority.

That's pretty much it! Let see what Shyuhe does this set ;)
 
he can't, as he requested a swap (unless he changed his mind)... I will be in charge :mwaha::D
 
So I decided to go slavery. We don't have enough workshops around for caste to make it worthwhile. Of course this means that I whipped. A lot. So don't be surrpised to see 3+ :mad: The only cities I didn't whip were Olmec and Moscow.

Not a whole lot else that was very exciting. I basically teched to rifling, then started whipping. Some visitors stopped by though:

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Our growing army:
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Monty's eastern front:
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And techs:
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In typical AI brilliance, Monty teched democracy instead of gunpowder. Go figure :lol: Either way, he looks very vulnerable so I think we should start with the war. We'll add more cossacks via the whip + Moscow. Monty looks gassed from Brennus so he should roll over pretty quickly.
 

Attachments

Got the save... (TMIT confirmed me he can't play right now)
A bit surprised you switched in slavery as every one spoke for caste but I don't have openned the save yet, so I will comment (:whipped: :lol:) after work :)

Roster:
Shyuhe -> just played!
me -> up!
Rusten -> on deck! (unless TMIT comes back before and steal your save ;))
 
Lurker comment:
Really? I've always thought that the scaling of corps by both # of cities and # of resources as you get big outstrips SP, unless you're playing with vassals on and conquering significant-size other landmasses.

I'd say its more an issue of timing. SP has far less setup cost than corps, and can press an advantage sooner.

Edit:

Slavery looks good with the farms, if we wanted the troops NOW. I'm probably the weakest player of this bunch but even so I'm also 100% fine with us whipping most cities to get cossacks in time.

If we approx. double up what we have in the screen shot in terms of cossacks we can easily cut down the majority of montezuma's productive power in 4-5 turns of war. Should be easy cleanup from there.

And yes, I leave tonight or tomorrow night and have some errands to run before that happens, so I can't play yet :sad:.
 
Looks good, before we go to war i think we need to use all the trading opportunities we have.
I can't see atm why Lincoln and Charles aren't trading, the latter is still annoyed at us i guess.

It would be great for instance if we could get astro from Lin, corp from MM and trade corp/astro/econ to Monty for Demo.

I'm ok with slavery as we still don't have chemistry, we can switch to new civics at the end of the war (before peace) as our empire won't be that productive in the first place due to ww at that time.
 
It would be great for instance if we could get astro from Lin, corp from MM and trade corp/astro/econ to Monty for Demo.

Will be hard :mischief: I hope corp + astro <-> demo or eco + astro will be enough for our beloved savage...
Will post a plan to discuss before playing :eekdance: (this one is cool)

Cheers
 
I went to slavery because caste would take way too long to build cossacks. Moscow can build cossacks about 2 every 3 turns or so, but all of the other cities are terrible. We have a big tech lead on Monty now so I wanted to pump out the cossacks to take him down now.

Oh and I forgot to mention, I settled the GE in Moscow. Mining and SoL were both a long ways off at the time so I went for the immediate benefit towards the war.

Astro isn't super useful here yet - only MM will give us oversea trade routes, as everyone else is in merc. HRE is annoyed with us so won't trade. I think Lincoln may be WFYABTA but I'm not sure.
 
I went to slavery because caste would take way too long to build cossacks. Moscow can build cossacks about 2 every 3 turns or so, but all of the other cities are terrible. We have a big tech lead on Monty now so I wanted to pump out the cossacks to take him down now.

No problem...

Oh and I forgot to mention, I settled the GE in Moscow. Mining and SoL were both a long ways off at the time so I went for the immediate benefit towards the war.

You are joking right? :faint: In this case keeping for a GA would have been better...

Astro isn't super useful here yet - only MM will give us oversea trade routes, as everyone else is in merc. HRE is annoyed with us so won't trade. I think Lincoln may be WFYABTA but I'm not sure.

that sucks , we won't be able to extort Monty too much then :(

Cheers
 
:blush: apparently I can't read. I totally skipped over the discussion about the GE when I was reading over the discussion before my set. Sorry team.
 
We should try to get Charles to cautious, gift a tech or so should come close, maybe also FR later. I don't know how he feels about others but he might even attack us at some point. Have to check on Lincoln to see what's possible in the trade department.

Astro is useful, we're in FM and MM's routes alone will help already. Others will switch FM/SP later.

I don't think extorting Monty'll ever work, even if you slaughter them completely they seldom give up more than DR.

Settling was not the best use of GE imo but probably won't have much of an impact on this game.
 
There's no reason to change our plans in order to extort techs from Monty. Once Monty is our vassal he will trade all of his techs (3.19 change no?).
 
I don't think Monty's worth picking up as a vassal. Nobody really likes him except for Brennus and AC (once they stop warring), and we're already on good terms with those two. Do we really want democracy that badly? I guess if we're going space then we'll have to start planting cottages under emancipation.
 
At this point we don't need demo really badly. But later we'll have to give up an expensive tech to get it, economy, astro etc'll soon be garbage everyone has. There's also a chance we can trade demo further for some other good techs. At this point MM doesn't even have it iirc, that won't be long though.

Vassalizing Monty depends a bit on our further plans i think, if we're going for AC->Brennus next i'd like to have all the Monty cities, if not we could leave Monty with his bordercities as they'll be culturally pressed, his culture can even shield the conquered cities although i don't think AC has so much culture that this is important. We could always leave him with that city we gave him as it's useless :lol:.
 
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