shyuhe
Deity

Since we're playing for SS, levee will be very much in play. So I'm more inclined to settle on a river in this case, all things being equal.
Because the map script adds 4 resources to every capital. We only see 1 so far meaning there are 3 more.How do you know?Much lower chance of the food being there.
You are right about the 1 food resource, but unless the starting location is really good already you will get 4. We aren't forest spammed, and our location doesn't seem all that great, so I rate our chances of having 4 resources as big. If we only have the cow then we would have forests everywhere.8) Add Extras: OK, this is the important part. This tries to up your city value until you have at least 80% of the best city value. It does this in three steps, and stops when/if it reaches 80% value, or when it runs out of stuff to do:
a. Add a forest to every plot that can have one.
b. Add certain kinds of resources until you have four or more, with seafood counting as 2/3 of a resource.
c. Add hills until you have three hills.
So here's what happens: Coming into Add Extras, it sees you have a crappy start, so it spams forests everywhere in your BFC. You already have the one food resource from step 6, but after that it can't add more resources because the forests block it!
About this game, moving east is very risky since there could well be a food resource in the west and it costs time to move east. So i suggest scout checks west on the hill, if there's nothing we can waste 1 turn to settle on the river, otherwise i'd settle in place. A levee is nice but it's still rather far off.
I think that's the safest move... If everyone is OK with this (Duckweed?), Rusten could play the first few turns (I can't tonight, and we have to start this game one day right? beside I have played a few yesterday)...
About this game, moving east is very risky since there could well be a food resource in the west and it costs time to move east. So i suggest scout checks west on the hill, if there's nothing we can waste 1 turn to settle on the river, otherwise i'd settle in place. A levee is nice but it's still rather far off.
@duckweed, played isolated deity once, won easily but i was playing Darius and had a fantastic island. Was some game rolo put up for christmas where you could pick your leader. I also saw Rusten win a good isolated map without any problems once.
I played rolo's games a lot on immortal and i only lost once with Toku on a hell hole of an island where only the capital was more or less acceptable. Some 2 years ago, i'm definitely a better player now, i remember then that i found isolated significantly easier as long as your island is ok. Once you catch up being isolated is just an advantage, no need to worry too much about military, your diplo is ok most of the time because they hate each other already, all intercontinental traderoutes. Often there are more ais isolated, these are easy picking and you don't have to worry about their cities not pulling their weigh due to culture after you've conquered them. It'll not always be so of course, if there's a runaway ai there's less you can do than when not isolated since you learn about it too late. I may try the abandoned game as a walkthrough in the future, too busy right now.
Not that huge really. We can find another city to be our production capital by the time we need to build space parts -- this is miles ahead.Levee will come much earlier in deity and it is huge since we aim for a space race win.
-I think the chance of there being food in those 2 tiles is bigger than 10 distant tiles.
-Leevee won't be in play for a long time.
-There's also the other 2 resources to gain by settling in place.
-We lose a turn if we move east.
-If we decide to move further east after scouting on the second turn the cows will be up 1 turn later.
-We have many riverside tiles to boost the early game in place -- we don't need to move for that. 2 riverside grassland mines and 1 riverside grassland. Due to the early game happiness cap that's all you need. With CRE/IMP we won't be working cottages early anyway -- at least not with these riverside grassland hills.
Not that huge really. We can find another city to be our production capital by the time we need to build space parts -- this is miles ahead.
Even if there's food both places moving east won't be that much better (if at all).