Originally posted by addiv
It's getting boring playing Deity level. It's far too easy. I have also tried things to make it more difficult for me, like starting later.
One time I even build my first city in 1750 AD and I still won!
What would really be great is a patch or so, which adds more diffulty levels (so 2 or 3 levels higher then deity).
Does anybody know such a patch or does anyone know other ways to make Deity level more challenging?
1750... I haven't tried that yet. Good idea.
Yes, the Deity level is far too easy, that's true. When I play on Deity I always try to choose the hardest civs like Russians, Carthaginins, Mongols, etc. and start to play on a small island... I tested Japan and even the malayan Islands. A good idea is also not to build HG, MC... but when you started on 1750 you already did so
Ah, yes what I really like is to play the Malayans (my preset civs, starting on Malayan islands) and build 5-7 cities on islands and stop expanding at all !!! while the AI is growing... You are handicaped in many ways:
1) no more than 6-8 shields in your cities... until you discover Miniaturisation.
2) just 5-7 cities.
Your only advantage is that you are far away from your rivals. You make a huge profit on caravans. What I also tried is not to research Insustrialisation at all (stealing later tech's from AI). Then the SS race could be challenging in a specific way... but you can still win while they build a very small SS which flies >15 years.
Once, following this strategy I won even when the had already lounched their SS and I was just starting my SS up.
What I also tried is the same strategy (5-7 cities) but playing Babilonians with Carthage, Russia, Mongols etc.
Good luck

Civ2 is a great game, even if the AI is sometimes stupid
P.S. I actually tried the OCC and I think this strategy on small random maps is surprisingly easier if you get a good location... but it's up to which to choose.