I think the whole anarchy things needs to be fixed in a patch. The problem is that as game speed gets slower (epic and marathon) the turns for anarchy increase but the turns required to wait between civic swaps sttays the same. The number of turns you have to wait inbetween each swap needs to be increased for slower game settings. It is an interesting stratagy though. I just don't think it is fully legit as if you think about it could a government really co-ordinate armies if it doesn't exist. At best you would have one faction saying march East and another faction saaying march West. Thats real anarchy for ya.
Anyway it is good to see some people out there with some principals. Even though you are 'liberating' the AIs people you are not killing them. I realise it is only a game and that the different coloured faces don't have feelings but I try to encourage everyone to play a few games now and then as if it was completely real. It puts a real spin on the game and can even lead to discoveries of new stratagies (ignored for their apparent weakeness) which can then be applied to a game that is treated as a game.
Hawkeye
Anyway it is good to see some people out there with some principals. Even though you are 'liberating' the AIs people you are not killing them. I realise it is only a game and that the different coloured faces don't have feelings but I try to encourage everyone to play a few games now and then as if it was completely real. It puts a real spin on the game and can even lead to discoveries of new stratagies (ignored for their apparent weakeness) which can then be applied to a game that is treated as a game.
Hawkeye