Hello dear community!
This is my first post so I would just want to start with saying hello to everyone.
Warning: this might get long.
Now back to topic: In vanilla I played in deity, and even though i struggled, I usually came out on top. My fav strats was either the GL+NC opening with France, stay on 2 cities going tall and go for a musketeer timing push. My other strats, and this is what won me most of the games, play Hiawatha, which I considered the strongest civ. What I usually did was that I went for a 6-8 UU swordsman on 1 city as a timing push. Since UU swordsmen doesn't require and iron, this is "map independent", and you dont need to be afraid of not having iron around. Then I went for NC afterwards (still on 1 city), puppeting around 3-6 cities with the swordsmen and settling one of my own city after the NC is done (puppeted cities doesn't need library for NC). The theory crafting with having only 2 cities is that you don't get the culture hit, and then you are using these two cities for production of wonders and units. Hiawatha's UB helps ALOT with having mega production cities, especially if you have forest. All the puppeted states gives the money and research so you can keep up with the AI´s insane tech speed, as well as giving you culture without increasing the thresholds, which means you can be ahead of the AI in culture as well, or at least not that far behind. Build some seige units and hold some aggression from the other AIs, take more cities with the now upg. long swordsmen, get porcelain and sign RA, and suddenly your so far ahead its usually GG.
Now enough about that: now about G&K. Nothing I've tried work for me anymore. First of all you cant reach ironworking so quick anymore, which makes the timing push WAAAAAY later. So I changed from 6-7 UU swordsmen and went for like 10-11 instead to compensate for the later timing push.
But since taking cities is SO much more difficult now early game, and together with the timing push being so late so the AI already has both siege units and comp.arch in their cities it gets close to impossible to take cities anymore without siege units. And if I wait for seige units aswell the attack is gonna be so late I dont even need to bother.
The AI usually has both swordsmen, seige units, comp.bowman and pikemen when my attack land.
And what about the GL+NC opening? Well the AI gets the GL like at turn 28 as earliest, and usually in my 4-5 tries, they get it at around turn 30. I just cant tech that fast. My fastest is getting it at turn 31-32, which just isn't fast enough.
And about religion. I just cant get any pantheon at deity. I am rushing as much as I can, yet to no avail. I had to step down to immortal to be able to try out the new religion mechanics. But immortal is too easy, I wanna be able to play with the religion mechanics at deity aswell.
So what I would like to ask the community is this:
1. Is it possible to play with religion on deity?
2. Is it possible to do the GL+NC opening anymore?
3. And the most important question: is swordsmen timing pushes possible?
I would like as much help as I can get, but please take into consideration that stuff that only works on immortal or below isnt really gonna help me. I tried both these strats on immortal and it worked like a charm, its just that deity.. is.. just.. too.. difficult for these stats. My idea is that with some theory crafting from the community I might get to see things from a different angle. I know there are alot of expert level deity players out there!
This is my first post so I would just want to start with saying hello to everyone.
Warning: this might get long.
Now back to topic: In vanilla I played in deity, and even though i struggled, I usually came out on top. My fav strats was either the GL+NC opening with France, stay on 2 cities going tall and go for a musketeer timing push. My other strats, and this is what won me most of the games, play Hiawatha, which I considered the strongest civ. What I usually did was that I went for a 6-8 UU swordsman on 1 city as a timing push. Since UU swordsmen doesn't require and iron, this is "map independent", and you dont need to be afraid of not having iron around. Then I went for NC afterwards (still on 1 city), puppeting around 3-6 cities with the swordsmen and settling one of my own city after the NC is done (puppeted cities doesn't need library for NC). The theory crafting with having only 2 cities is that you don't get the culture hit, and then you are using these two cities for production of wonders and units. Hiawatha's UB helps ALOT with having mega production cities, especially if you have forest. All the puppeted states gives the money and research so you can keep up with the AI´s insane tech speed, as well as giving you culture without increasing the thresholds, which means you can be ahead of the AI in culture as well, or at least not that far behind. Build some seige units and hold some aggression from the other AIs, take more cities with the now upg. long swordsmen, get porcelain and sign RA, and suddenly your so far ahead its usually GG.
Now enough about that: now about G&K. Nothing I've tried work for me anymore. First of all you cant reach ironworking so quick anymore, which makes the timing push WAAAAAY later. So I changed from 6-7 UU swordsmen and went for like 10-11 instead to compensate for the later timing push.
But since taking cities is SO much more difficult now early game, and together with the timing push being so late so the AI already has both siege units and comp.arch in their cities it gets close to impossible to take cities anymore without siege units. And if I wait for seige units aswell the attack is gonna be so late I dont even need to bother.
The AI usually has both swordsmen, seige units, comp.bowman and pikemen when my attack land.
And what about the GL+NC opening? Well the AI gets the GL like at turn 28 as earliest, and usually in my 4-5 tries, they get it at around turn 30. I just cant tech that fast. My fastest is getting it at turn 31-32, which just isn't fast enough.
And about religion. I just cant get any pantheon at deity. I am rushing as much as I can, yet to no avail. I had to step down to immortal to be able to try out the new religion mechanics. But immortal is too easy, I wanna be able to play with the religion mechanics at deity aswell.
So what I would like to ask the community is this:
1. Is it possible to play with religion on deity?
2. Is it possible to do the GL+NC opening anymore?
3. And the most important question: is swordsmen timing pushes possible?
I would like as much help as I can get, but please take into consideration that stuff that only works on immortal or below isnt really gonna help me. I tried both these strats on immortal and it worked like a charm, its just that deity.. is.. just.. too.. difficult for these stats. My idea is that with some theory crafting from the community I might get to see things from a different angle. I know there are alot of expert level deity players out there!