Deity of Random - Try 1

Wow, what a development... :crazyeye:

My 2 cents (I think some of it has already been mentioned):

Han:
Han is already willing to capitulate, but won't give us any interesting tech.

Charles:
Ulm is defended by only (three) riflemen - and it seems that a major part of his navy is parked there. I doubt that Charles has many machine guns already. Thus, we should throw our main army against him asap. I am not sure, though, whether we should go for the right side of his continent. It might take too long to ship our troops from Han's (former) main cities around the mountain to Charles right side. Moreover, if Aachen falls Charles might be more willing to sign peace.

We will probably lose Etowah. :( Btw., if we turn on "avoid growth" Etowah will stay at 1. Wouldn't a successful attack by Charles detroy this city then?

Nagoya we might be able to hold if Charles moves his cavalry and cannon together.

The islands we took from SB we should try to defend with our navy - actually there is not much around we can use... :( We have some frigates down south (west from Fort Ancient) that we could send up north. Although they might need too much time.

At Nanih Waiya (or whatever) we have three riflemen but NO Galleon - we should send 2 riflemen to the main island we took from SB or Mesa Verde. That way we should be able to hold these not so bad cities.

Just a (prob. useless) side note:
If Charles goes for combustion he will have to get oil from Pericles to build an advanced fleet - I can't see any oil close to his cities.


Edit: Just saw that our troops close to Hippo have already moved (so I deleted my comment above, because we will have to wait a turn with the capitulation). :(
 
Hmm, Etowah may be ok if we upgrade that rifleman to CG2 and fortify it. That city is actually on a hill, and he'd have to just defend vs 1 cannon and 1 curraiser.

Nagoya we CAN hold, if we drop science spending to 0, NOW. Next turn get MT out of Han (or someone else?), and upgrade that charriot to a cavalry.
 
Some further comments ?
Otherwise I just start my set and hope for the best :mischief:
 
I am not sure whether we have an agreement on which side of Charles' island we want to attack. With so many frigates in Ulm, I doubt we are able to use our Galleons for transporting out troops around the mountain. We will probably have to hide our Galleons somewhere, at least until we can get some backup from Han.
Thus, if nothing else happens in the meantime, I think we should aim for the left side of Charles' island.
 
I think we agree to use our troops which are already on the continent to go for Aachen.
Where to ship the reinforcements is open. Snaaty proposes right side and Cellku left side.

I think it will take some time and effort to gather enough troops - except for those already on the conti - for an successfull attack on Charles. There are only a few troops ready for an invasion. In the meantime our Spy from Utica or a spaceship will have gathered enough information to make an decision...

Right now, I would rather go for the left side, since the cities there are better and we already have troops close
 
@ Flo:

I dont really mind which side of charly to target first.

I would take the units from Hannis land and go for the left side, ship reinforcements from our land to right side, because charly hasnt many units there (I passed by there while shipping units to Hanni. A stack of 10-15 units can probably capture the cities there when you bring enough cannons). But as mentioned above, do as you like. Main thing is to AVOID shipping units through charlies territory and striking QUICK. Next tech charly researches will be painfull for us. while at (almost) eaqual tech we will stomp him due to bigger army and being NOT the AI:lol:

One more thing:Only target cities you can drop your troops same turn you ship them. Charly has quite some ships and loosing some loaded gallons would be pretty bad.

Remember to send one gallon back to bulls land. we need to retake some cities there (better try to recapture them quick... ...if charly has them long enough and they come out of revolt, he can whip machgunners... ...and this would be... ...well... ...:cry::mad:
 
@ Snaaty
from your experience, about how many turns will it take Charles to have researched the next tech?

Waiting for Rustens OK then start playing (that could last a while, he seems busy with a deity walkthrough ;))
 
Too bad we are a couple tech teirs away from marines.

Anyhow, I also think the Left flank is the most important. This is the one he can threaten to move a SoD up and take the cities back we already took from han. Hitting his capital would definitely be nice.

Please, get some damn airships fast and bombard his defenders to hell. And BTW, those air units also do amazing damage against ships, so that would sure help with fixing multiple problems.

If it turns out we take a city, but can not HOLD it, perhaps we could then GIFT it to Egypt :P
 
Unf, hopefully Rusten gives the OK soon. I'm desperate here to see what happens :P

Charle has a moderate time-wait before he becomes talkative again. If things don't go so easy for us, I guess we might as well make peace with him, then slam into Egypt's northern continent instead.

We could then aim for Marines, and then have an ace-in-the-hole for Charle when we re-declare. We'd have a very decent unit that comes with amphibious and other good promotions like buku bonus vs his machine-guns.
 
Sorry, didn't see your post between Snaaty's and Obsolete's earlier. You definitely have the OK from me, plans look good. I agree with striking the left part of Charles' empire, it would be really great to capture Aachen.
 
Started playing but it is even more time consuming than expected. Will have to split my turnsets into several sessions (2-3)...

We are at everybody's WFYABTA, expect Ramses. He is now willing to trade constitution to us for either
- lib + repl pa
- lib + chemistry
- lib + econ + 550 gold
- physics

What do you think ?
 
RP and chemistry will make it easier for him to get rifles or cannon/grens respectively. Physics will enable airships which he can use against our fleet. So, at first glance, I would think about option 3. However, right now we might need every piece of gold we have to prepare our defense against Charles. So under these circumstances, I might lean a bit more towards option 4 - actually, would he give us any gold in addition?
However, before we decide, it might be good to know how much gold you have accumulated so far and how our defense is doing.
 
We have about 650 gold, and there is right now no need of an emergency upgrade, that may change quickly though.
 
Probably better to give him lib + econ if we can spare the cash. As we have lousy infrastructure I'm less against giving gold in trades, don't think we have that many science multipliers, so you could go ahead with the deal and set the slider low to work up some cash again.
 
@ Flo:

I know about the giganourmous amount of time each turn is consuming... ...also had to play my round in 3 small sets:D

Concerning your question:

Either physics or lib + econ + 550 gold

I´m slightly in favour of the lib deal, but would leave it up to you, all depends how our war is going and if we might need the cash...
 
Are you sure we can't force constitution out of Han when we vassal him?

In a way, a problem with not eliminating Han outright means his culture in our cities will stay, and cause us to wait till we reach the 10% rule for drafting in his cities. However, I think vassaling him is definitely the way to go regardless in this case.
 
1520 - 1580

The war was a desaster. Had planned everything carefully but nothing worked out.
In the beginning I lost most of my navy and then could not hinder enemy troops invading.
In the end I lost 3 mediocre and 1 great city and could neither conquer nor reconquer one city...


Spoiler :

Quoted from a letter from Charles to his buddy Zara :lol:


Report of war:

Took Hadramentum and Utica in the first turn.

Whipped 6 airships. 4 were stationed in Tokyo and 2 in Hadramentum.
These were of great help of a) destroying Charles Navy, lost only one frigate (against comabt odds of 90%) and temporarily Charles did not have one ship left
b) bombarding troops Charles send towards Hadramentum. So our SoD from the Han war could proceed south without to much damage (just one riflemen), while Charles lost 4 cavalry and 1 riflemenand 1 or 2 cannons.
Attacked with one riflemen an currassiere and a cavalry which landed on the former SB islands. Could destroy the mounted units and Charles could not take our cities with the cannons only.

Second turn I took Hippo, so far losses were 1 unit.
Vassalized Han but only got HBR (for emergency upgrades)

From then one I gathered our troops in Tokyo. Drafted and whipped massively and set up a logistics system. Two galleons collecting troops from all the islands south and east of our main island (e.g. fantasy island). These were shipped to our main island, moved on land to Kyoto, from where they were shipped to the easter border of the Tokyo island. Then they moved on land to Tokyo where they were shipped to the battlefields.

Within 4-5 turns I could gather enough troops for an attack on Charles empire. My spy found out that Charles had his most dangerous troops at the left side of his island, whereas on the right side no cannon and only 3 cavalry waited for our troops. So I changed my mind and went for the right side. Which I could conquer fairly easily.
A great help were the remaing samurai which I upgraded to grens and two more grens which were build.

That feels good
rightside.jpg


Dear Charles,
really sorry hearing how you are doing that sounds bad. I just wonder how the Japaniese army, consisting of cannons and riflemen could kill your machineguns. I always thought they are the perfect defenders against such armies.
Zara


Charles reply:

" uups, maybe I missed something here..."

Yep, Charles was so busy rebuilding his lost fleet, that he did not build a single machingun unit. :eek: making things way easier for me. And with his capital he paid the prize for that..

Feels even better :king:
aachen.jpg


Unfortunately Charles researched combustion and got oil (2 turns ago). So he has destroyers now and is dominating the ocean again. In the first turn he destroyed 3 frigates and Sol which did not make it into a safe harbor.
Having conquered all the left sided cities we can hop with our galleons from one harbor to the other, without being exposed to any naval attacks. But the descriebd logistics system can be broken easily between tokyo-island and our main-island. A galleon shipping troops from there to the Tokyo island and back will be exposed to attacks for 3 turns. A high risk!
And currently one of Charles destroyers is heading there from Nagasaki.

Howerver, I think we have enough troops to finish Charles

Currently 10 riflemen, 1 cannon and 1 GG in Aachen
and about 12 riflemen, 5 grens (killer troops in that war), 8 cannons in Nuremberg and the other cities we just conquered. There are also some reinforments on their way from Tokyo.

Charlesremainingarmy.jpg

That is what Charles has left in Mainz, about the same army waits in Praque, while Vienna has just 4 riflemen in it.

Other thing besides the war
- Pericles built the broadway
- Napoleon asked us to stop trading with Pericles - declined
- Zara asked us to adopt Budhism - declined but still friendly
- traded with ramses for constitution and democracy for money communism, economicy and liberalism. He is currently one turn oway of repl. parts.
- traded fur for silver with Nap, and incense for fur with ramses.
- Pericles and Zara adopted emancipation
- we are still at WFYABTA with everybody except Ramses.
Even with Zara although he is friendly :eek: is that a bug? :confused:

To be discussed
- Charles is now ready to sign peace and will give us corporations for that but he wont capitulate.
- Sushi is in reach, switch to pacifism and caste ?
- I would whip more carefully for a while to grow our cities. Bigger cities mean more trade route income our main income stream.
- I am building Maoi Statues in Karthago, ok?
- Building banks to unlock WS in our double shrine city?

And finally the tech situation
techsituationturn226.jpg


Puh, that turn was time consuming, played in mini sets of 1-2 turns, squeezing these sets between work, watching the eurocup football matches and sleep. Happy to hand over

Did one reload when I moved accidently a loaded galleons dircetly in front of charles frigates :blush:

How do you do the frame around the attachment. Looks much better than that..
View attachment SG-Deity AD-1580.CivBeyondSwordSave
 
Puuuh, got a little heart attack at first because I didn't realize that you wrote your initial statement in italics.... :crazyeye: :D Well, nicely played! :goodjob: Especially Charles' fleet in Ulm worried me a bit in the beginning. But you solved that nicely!

Too bad, Han wasn't willing to give more. Would he have given HBR as well if we had made peace (without forcing him to capitulate)? Well, not important. You got all these nice techs from Ramses. Now, we should not slow down, but target Ramses before he gets Rifling.

With regard to your suggestions:
- Charles has still a few major cities which could pose a thread. So, I would continue the war until we capture at least 2 more cities (prob. Mainz and Prague) on this continent. Perhaps we can let him keep Vienna, but only if he capitulates. Although getting corp now would be nice, I think vassalizing Charles would be better - especially since we need a GM before we can construct sushi. Still, sushi should be a priority, if we don't want to loose it to Pericles, Zara or Nap.

- With Moai I am undecided. We have 1-2 one-city islands which would profit from Moai even more. However, making Carthage a monster production city is definitely worthwhile.

(The frame for the save you will get when you use the little attachment icon next to the smilies icon in the top row of the writing window after you hit "go advanced".)
 
Me too (the thing with the heart-attack...):lol:

I recieve an e-mail notification when someone posts here... ...but it only contains the first two lines:crazyeye:

...

Great set, great write-up:goodjob:... ...and nice idea for starting it, the letter charly-zara was genious:goodjob:

EDITH:

Will have time to look at the save tomorrow (I think). Then I can give some input. Basically, my ideas are
a) peace with charly, backstabbing Egypt (but that might result in charly vasslizing to zara)...
b) finish charly completely (but might result in Egypt reaching rifles...
 
Me too (the thing with the heart-attack...):lol:

I recieve an e-mail notification when someone posts here... ...but it only contains the first two lines:crazyeye:
:lol:
Good thing I disabled that or I'd have one too.

Very nice set, I can only imagine how time-consuming it was. :)
Regarding Zara and friendly--it's because we vassalized Hannibal. AIs always take the relations to you and your vassals and then end up with whatever's in between (rounded down). Didn't look at the save yet, but let's say we're friendly with Zara and Hannibal/Zara are annoyed -> we'll get "cautious" relations. If Zara is cautious towards Hannibal we'll be at pleased. Because of this we won't be saved from WFYABTA or war declarations.
 
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