Deity Pericles

yyeah

Emperor
Joined
Feb 19, 2015
Messages
1,227
Location
Poland
Map settings:

B&S
Massive Continents
Islands,Islands mixed in
Tropical
10 random AI
low sea lvl
Events and huts OFF

Start:

startpng_spshrhr.png


changes:
Spoiler :

added startegical res.


buffy 3.19
 

Attachments

Ok so i got another 1, iam palying it atm (original version, had to make 1 change in this save).
I think i didnt play Pericles on deity yet so decided i try it.
Realy like hes traits, starting techs are bad :D, but with this start i think its like who cares :D.
 
900BC

Spoiler :


In general land is overpowered and we are not squeezed that much early i settled 3 cieties and thought taht will be it, but we have space for at least 3 more. So thats what i gona do now, but i want to reach currancy befor it.

My tech path was mining - BW - AH - writing - archery -wheel - pottery - math.
I went for math becouse i didnt knew can i settle more then this 3 spots, and we got Mao on our border, and hes not a peacefull guy so i wanted to have construcion option.

land
1png_spshnhh.png


capitol
2png_spshnhx.png


tech tree
4png_spshnhe.png


tech race
3png_spshnhr.png


Thinking what todo now i dont want to go librace becouse its boring and iam planning conquest/dom here, and vs 10 ais its not that easy, even if i had 5 food 5 gold start ;)
Maybe when i meet other guys i just you know make things going :D and backstab some1 with WE, i Engi some1 that for sure.

And this crazy woman
5png_spshnxr.png

Didnt you notice taht i have border with Mao ?

After all i agreed becouse i can ezy get Inca and Isabella to friendly. Monarchy soon favourite civic of HC is HR and i will probably run Theo soon iirc Theo is fav civ of Isabella on top of this they are religious nuts so tahts ok my north and east flank will be save.


 
1 AD

Spoiler :


I went for Col - CS - Machinery - Engi

Whipped couple cats and We's and i want to backstab Mao becouse i need Iron. I hope i can get him for cheap and this war dont take too long. Hopply i can vassal him.

land
1png_spshsep.png


cap
2png_spshsew.png


tech race
3png_spshsex.png

Huayna is out of control he bulid tons of wonders and now hes techin like a beast.

4png_spshser.png

Mids, GLH,TLG what the...
Iam considering takeing him out with Engi problem is that he allrdy have engi and iam allmoust friendly with him any thoughts is it worth it to try attack him ? what do you think ?

5png_spshseh.png




 
500 AD

Spoiler :

Unfortunatly Mao didnt cap when i took hes 2 cities and rest of hes empiere is on other island,
that wasnt something what i expected.
So i had to choose, should i go for him or should i go for Isabella with trebs she was preety far behind and i though i could do it.

I decided to go for Mao, i can take care of her later.

So plan was, take out mao, tech for stel and go for another 1.

some ss

capitol
1png_spsxers.png

Iam running here GE becouse i want to found mining inc. Should rly helps me in producing troops later on.

captured city ( not too good tbh, but have some Ivory witch i can trade, that helps)
2png_spsxexh.png


Mao's cap
3png_spsxexp.png

Have market,and decent amount of food so i was running here GMs for sushi witch will helps a lot in techrace and i will be able to work more workshops.

techrace
4png_spsxera.png

Inca out of control but i can do anything now and hes friendly its not worth it i think to go for Inca. Hes on my continent so i have a sort of control on him. Btw 4 turns ealier he didnt have even Paper. I was reserching Edu ( 1 bulb ), was like 5 turns to Edu and in another 2 turns Incas got Paper and Edu like WTH :badcomp: ... TGL. I lost that lib :cry:

wonders
5png_spsxexr.png

!@#$%
Maybe i should allin and go for him ? i dont know could be risky.


 
And maybe you should beeline Communism and Join in a permanent alliance and be on the winning team instead.
 
1000 AD

Spoiler :


Slowly taking out Mao he didnt want to cap becouse of power rating i just stoped bulding troops and focus more on infrastructure ( forges, ap temeps,monasteries, universities and this kind of stuff). Plan was get to railroad faund mining then Medicine, in meanwhile take out WvO with cannons.

land
11png_spserrs.png



cap.
12png_spserxp.png


gm for sushi
13png_spserxr.png


tech race
14png_spserrq.png


and we going for him
1png_spserna.png

preety late for cannons but he was doable




@ Testhero
To be honest i never tryied this pa i dont rly know how it works and there is a risk that he switch out of hes rel. and i wanted to switch out of HR too so dont know could it works but this is nice idea i should try it someday.
 
And here iam now
1500AD

Spoiler :


Tahts how it looks like... terrible.

2png_spsexph.png

To win this map by dom/conq i was planning to like... after taking out willem use hes cities to attack Justinian use my cites to attack HC or Isabella and this cities on island, bulid there airports and support my stack with it.

Well willem dont want to cap becouse i lost too many troops this waht left from my army :sad:

3png_spsexxs.png

Not enough siege to attack him and well this sux a lot.

On top of this iam starting to have huge :mad: problem
7png_spsexwp.png


i dont know should i make a peace hes destr. and pillage my fishing boats my sushi is only +4:food: now mining +6 :hammers:, if i can get +10 in bouth cases taht ould be enough but well i dont think it is possible i just have not enough land, not enough res witch i can trade for.
Had to faund corps in capitol was thinking about GT here but this was place where i have moust :hammers: and :food: to spread corps asap. Mining is spread everywhere well i just starting with sushi. It will be hard to bulid up army again and spread sushi, whip fact and coles well i need to think about it. Maybe just take peace.

techrace
1png_spsexxp.png


diplo
4png_spsexxr.png


new cities
5png_spsexpw.png


6png_spsexpa.png


Eh this invasion on other continent just didnt work well i think major mistake is that i just didnt take my continent 1st. techin Engi was waste and iam paying for this well i dont know can i win this by dom/conq it will be very hard.
Good thing is that i didnt use GA yet so i can have at least 3 preety easy.
Any thoughs?


 
If you can afford peace for some turns maybe switch to universal suffrage and rush buy those factories in new cities + executives. Build wealth with mature cities.
Blaze your guns up : nukes probably.
 
If you can afford peace for some turns maybe switch to universal suffrage and rush buy those factories in new cities + executives. Build wealth with mature cities.
Blaze your guns up : nukes probably.

I runed GA switched to org rel and just whiped fact and coles, but unoftunatly i lost game in something like 1805AD Justinian lunched hes SS, and i couldnt take hes capitol.
Later on i was going for space too becouse dom/conquest was immposible, but i start doing it too late just becouse i wasnt aiming for space i can beat this kind of maps by space without too much problem i think but dom/ conquest is preety hard and challanging with this settings, tahts why iam trying to do it, well this is 2nd game where i didnt succeed. :sad:

Ill play 3th one but dont know shoud i post it, not too many ppl are playing it, but maybe i will this forum is dieing and not too many pps are posting maps so..
 
Wow ! Do you play fast ?
Hmm... That was a valiant attempt, too bad you lost.


What I can tell from reading the thread :

Opener :
Spoiler :
- It seems strange to me to settle Athens 1S.
Sure, that gains you the pigs tile and avoids burning a floodplains.
However, your cap loses corn + fish. Is it worth it ? I wouldn't think so.
In general, I think it's an unnecessary concern when one is reluctant to burn a floodplains (or a grassland hills) by settling on top. That is... when it gets one the superior city.
Here, my impression is that SIP is the stronger option. Improving the fish early will be good ; other seafood tiles can probably wait until the first cities are out.


900 BC :
Spoiler :
- 4 cities at 900 BC is very compact. One could be looking at 6 peacefully settled cities at that time. From your screenshots, I think I'd be attracted to the eastern Gold+Stone location.
- I don't think delaying cities to after Currency is a very good move. a) you have plenty of strong commerce tiles to sustain research while expanding ; and b) Currency only gets better with more cities. Earlier cities = better cities.
--> Your setup (compact) looks appropriate for a BC Construction rush. But then, is it really Currency that you should be researching ?

- city management. This is minor but it stands out in your first 2 screens that you're not working your gold tile and a floodplains cottage shared between Athens and Thebes.
Thebes is building a worker at size 1. Considering it can grow on 3+ food tiles, it would be better to grow the city to size 2 and then 1pop whip the worker. As an added benefit, Thebes could work your gold tile while building the worker at size 2.
This way a) Thebes gets more production and b) you're working the gold for a longer time.
Athens... It's unclear to me whether it's best to run the 2 scientists asap, working 2x clams + cottage at size 5, and making 3 food surplus per turn. Your happy surplus goes up to 8.
Alternatives to consider are :
- work a second cottage rather than clams ; that loses 1 food surplus but develops an otherwise unworked cottage.
- delay the hiring of scientists and work max food to use that happy cap of 8. Working 2 more cottages, Athens has a food surplus of 9. That allows to grow the city one size every 2 turns.
I strongly suspect that growing at least 1 size more, here, and maybe even 2 sizes, is desirable.
Maybe growing to size 8 over 6 turns is the best way.
Maybe that depends on your workforce and the number of improved/strong tiles that you have access to.


1 AD :
Spoiler :
Your screenshot for the land doesn't show. We can see it after quoting your post and setting the address right (http://www.ifotos.pl/zobacz/1png_spshsep.png).
Well, that screen shows how pressured you've been from the east side. I think that both Murcia and Corihuayrachine claim land that you could have had.
One the drawbacks of your compact expansion is that you now have 9 and 10 cities neighbours in Huayna and Isabella.
You could get some fine island cities but I'm not sure thay entirely make up for the possibility to claim more land.

Next point is all in hindsight but maybe, at that point, you should have reconsidered your wish to go for Engineering.
Apart from the fact that your cities are small, you seem pretty well positioned for a Lib race, unlocking higher military tech.


500 AD :
Spoiler :
- Rule of thumb : scout target before invading.
Even better : scout all of your neighbours before setting your mind on a target.
Indeed, the Mao cities aren't bad (Beijing looks good) but they don't seem to justify the investment you made (researching Engineering, building troops, whipping cities).

- Your cap, at size 10, seems a little wee short on population.
I don't know why that is but I think it's noticeable that you only have 1 garrison warrior (whereas you're probably running Hereditary Rule). Maybe you should have invested in more warriors to make growth easier ?

- At that point, Liberalism seems to be a lost cause. Huayna will get it all right.
This is where you can look back to the research of Engineering.
Researching both Machinery and Engineering is a huge investment and a loss in research (compared with other paths).
Maybe you could afford to research Machinery only and war with Macemen ? Or maybe you could have invaded with Elepults only ? Did Trebuchets really make a difference ?


All in all, my thinking is that :
- Settling only 4 early cities would have favoured earlier agression ;
- Researching Machinery + Engineering has a huge cost that maybe you couldn't afford with only 5 inland cities (= your production base is small) ;
- More bulbing could have been used (free research). That's also a valid route to a compact Empire.

Somewhere between your settling pattern and tech choices, you could have reached a better position.

Bottom line :
Discovering mid-war that Mao's Empire is split in 2 islands is an awful surprise.
Maybe that's more important than all of the above.

It's possible that warring overseas was slower than switching over to another target (Isabella). This isn't clear to me.
 
@ BornInCantaloup

Yea iam playing preety fast :D.
And thx for point out mistakes witch i made allmoust all of them fit in with my conclusions.

Spoiler :


settling 1N wasnt bad move imo, 2 crab res + fp is enough food i think, and i saw river there so i wanted to grav more river tiles less water.
Allso i wanted this corn and fish to have in another spot strong knowing that preety often i will be squizzed realy soon.
And yea i ve made some micro errors this game probably tahts why i lost lib by 4 turns.
Going Engi was a bad move or if i decided to do this i should take out Isabella i didnt need engi for Mao.
But well my mindset was like I can take out my continent later with like np, so i wanted to establish my empire allso on other continent so i can conquer them more ezy but well didnt work ;/.

 
Well, there's no problem with playing fast, on the contrary.
I think it's a good way to improve, as long as you can look back on what you did, since it allows to see a larger number of games, of situations evolving, of strategies failing or succeeding... It helps a lot with strategic thinking.
Of course, playing faster means that the more difficult games will be harder to win. Management is bound to be worse, since less attention will be devoted to any single turn.
As long as you don't stake your life on a single game, that's fine ^^

I think I've been able to routinely reach the ADs in about 1 hour but, as time has gone by, I've become ever slower. If I get there in 2 hours, now, I get the feel I've been speed-civving :goodjob:
 
1800 BC Writing :

Spoiler :
Warrior first, into Worker, got another one, scout secures the way back :
Spoiler :
Lwl2lmC.jpg


Secured the first 3 cities. Workboat has slowed us down. Warrior first also slowed growth.
Finally, I made the mistake of going AH before BW, which meant the timing on improvements was off. I had to improve the pigs and gems before I could chop, and that was long before the 1st settler was out. That's a real mistake :)
Spoiler :
rvMb9sA.jpg


For the 4th city, I'll probably push towards the stone + gold location.
In any case, the riverside looks very convenient to support expansion.

Trolling Mao's settler :
Spoiler :
28jFGUG.jpg


Not a stupendous start, a little on the slow side of things.
The land is very high in quality, though. Maybe it lacks a few food tiles :D
 
@BornInCantaloup

Spoiler :

Yea start is preety slow but we have with fishing and hunting here so thats why i picked you know somekind of start where our starting techs could usefull. Close to AH, Elephants.

You expanding preety good this gold stone side looks nice 4 grassland riverside farms should be ok for this city and you grab stone 1800BC is probably too late to take a shoot for mids, but with like your tempo of expanding maybe grabing like 3-4 more cities and HG's ?
 
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