I have completed the allotted 20 turns. In the first turn of this, war was started, and we entered our GA. The turn log is as follows:
Preturn- nothing occurrs. The opponent turn was also devoid of anything of importance.
Turn 1- Mathematics is discovered. Our settler moved to the tile with the horses. During the opponent turn, Lincoln demands Mathematics as a tribute. We reject this outrageous demand, and
war breaks out.
Turn 2- We move two warriors toward America, one toward Chicago and the other toward Philadelphia. We built an embassy with the Zulu and signed a military alliance with them against America. Antioch is founded over the horse resource.
Turn 3- We attack Chicago with a lone warrior and fail. The road connecting Arbela was completed, giving us iron. Our warrior outside Philadelphia was killed by an enemy archer.
Turn 4- Persepolis goes into civil disorder, I make an entertainer. An American spearman approaches Arbela. Iroquois and Zululand signed a peace treaty.
Turn 5- Persepolis restores order and an Immortal is started in production there. I moved a warrior into Arab territory. An American spearman heads toward our iron.
Turn 6- Pasargardae builds immortals, Susa built a library and starts building a settler. The American spearman went a different direction after I protected the iron.
Turn 7- I move a warrior onto a hill in Arabia.
Turn 8- The warrior in Arabia goes to neutral territory, we move immortals to Arbela.
Turn 9- Persepolis built an immortal, a warrior started moving toward America (a very long distance away), and the warrior around Arabia moves near Baghdad. The Arabs start building the Colossus.
Turn 10- I attack the American Spearman with an immortal, who turned out to actually be mortal and lost. The spearman disconnects the road to Arbela and hence the iron.
Turn 11- An immortal lost another battle with the spearman and the wounded spearman retreats to the jungle outside Persian territory.
Turn 12- I move a settler near Pasargardae. Map Making is discovered, and I purchase the Babylonian world map for philosophy and mathematics.
Turn 13- An immortal is built and sent toward the spearman.
Turn 14- The third time was a charm for our Immortals, who killed the spearman and triggered a Golden Age! Our science slider is moved to 80% with the new income. The Settler outside Pasargardae is moved to Persepolis. Two Zulu warriors are seen several turns outside Chicago.
Turn 15- A horseman is started in Persepolis, and construction on a road to reconnect Arbela begins. The Zulu build the Oracle.
Turn 16- The Great Library is started in Persepolis. Two immortals were built. A Zulu warrior attacks an American warrior and wins.
Turn 17- An immortal and a settler set out for a hill with Iron and Arbela is reconnected. An American archer attacks and kills one of the two Zulu warriors. The other warrior kills the archer.
Turn 18- A horseman is built in Antioch and kills a barbarian horseman. A Persian warrior close to Chicago continues to follow the Zulu force, consisting now of one warrior.
Turn 19- A horseman is moved to Arbela, and a settler to Antioch. I trade with the Iroquois for their world map. The settler and immortal reach the iron. The Arabs start the Great Library.
Turn 20- Tarsus is founded on the hill with iron. Our warrior is three turns from Chicago.
The savegame can be found
here.