Would it be at all possible to bag this with a 20K ? I think of it as the least expected choise of victory to persue. IIRC I have never finished a 20K myself so I'm not sure about the speed of it but judgeing by HoF scores it's a late game affair. Entermonster will be huge fast but has only 2 hills for shields so it might not be the best 20K city, but coast for Colossus and a fast pop12 will give a nice start. Next city by the river could be our set fac for a while.
I assume it will force us to a line of reasoning and a strat that is a bit hard to figure for opponents. If we focus on a peaceful expansion we might also avoid the dreadful AA Gold Age. Since barbs are on we could even make it work in our advantage if we gamble on "saving" a GH to pop with a GS after rep/mon is in. This would mean we strive to ally with our neighbour instead of whacking them. If we can convince them about the benefits of working together vs the other continent we might be able to get a 20K monster ticking before they know what happened.
The Monarch path (+BW->IW) suddenly seems very interesting
20K would create the largest dogpile at our capital's doorstep we've ever seen. There would not be one team out there that wouldn't want that city. The cost of building would be astronomical. Humans ain't that stupid.
100K would be a more likely possibility like Celts in SGOTM7. This simply means conquering ICS style with lots of pop rushed temples, libs, unis and caths. Despotism to feudalism to communism. Whomever builds the pyramids (if it even gets built) would need to be enemy #1.
Have you looked at our opponents rosters . Well, I guess you're right. 100K would be interesting too. That would be playing our trait.
I just looked at Doug's first turns. Their starting position was rather ugly it seems but my god what a lot of salt they will have if they stay alive til powder!
Saving gold for upgrade is crucial beeing Celts so maybe we should consider pointy stick and bank up for a mass upgrade? In meantime we whip 1/2 priced temples and build warriors. With a GS S.o.D. we could do fine without leading in tech, at least until muskets. A massive attack in late AA, having loads of culture, we could bully techs out of our neighbour.
This would mean (1) full speed science BW-IW to claim iron, then a laid back (cheap) stroll towards Monarchy while gathering Gold, (3) building 10s warriors and (4) whipping discount temples. When we hit , we should have cash enough to up our warriors. Probably our neighbour has pursued the upper tech tree and has some goodies to offer. We then go to work with our GS's and trigger a monarchy GA.
Sounds solid, huh?
I also come to think about Bro Bedes point that 6 defending warriors always holds a city against 5 attackers. We could have loads of warriors and fight a possible aggression with numbers, at least for a while. Building a tight 100K town-o-rama would go fine with this, nicht wahr?
NO need to whip temples in the core for a 100K. You want to make the inner core most powerful early and whipping carries population cost. Third ring and out is where the whip comes in.
Otherwise pretty solid, if we were playing against AI. Human opponents change the equations in ways I have barely begun to scope out.
I'm sure you're right about where (and when) to whip. Ision didn't mention anything about that in his review of celts, and that is where I got the idea of general plan.
I think we should befriend the Greeks. Those hoplites are tough. Attack the other continent first, maybe? I now think 100k is a bad idea, we'll have to count culture for 100 turns so slowly because its a PBEM, when we could just build another city for domination.
Correct me if I'm wrong, but isn't it likely that others would dogpile a civ that is marching ->Dom? They would at least be halted while needing to expand further. If we go 100K and have enough tiles, we could also be dogpiled (like any team running off to any VC), but we would keep getting closer to victory by just holding ground and letting time do the work. I've never done a 100K so I'm no expert so have mercy on my reasoning .
By Whomp's reasoning it would seem any civ that is close to any kind of victory will get dogpiled. How does this effect things? Should we then focus even more strongly on military? Diplomacy and deceptive strategy are probably the most powerful tools in this game.
The city names. I hope y'all don't mind if I named our first city Simpleton. Seemed...uh..Simple. Let's think of new names for the future. Everyone should have their favorite named for them. Hehe...
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