Design Thread - For Discussion and Review

The Achaemenid Empire

Leader: Cyrus the Great

UA: King of the Four Corners of the World: Original :c5capital: Capitals and :c5citystate: City-States keep their Palaces when acquired. During :c5goldenage: Golden Ages, Occupied Cities suffer no :c5occupied: Resistance and Palaces generate +3 :c5culture: Culture.

UB: Chapar Khanaeh: Caravansary replacement. +20% :trade: Trade Route length. +2 :c5gold: Gold. If the City is :c5trade: connected to the :c5capital: Capital, it generates +2 :c5goldenage: Golden Age points.

UU: Scythed Chariot: Horseman replacement. Much stronger, at 16 :c5strength: Combat Strength rather than 12, but their :c5moves: Movement ends upon entering Rough Terrain. Upon the end of its turn, adjacent enemy units take 10 damage.

Redid the design. Fairly satisfied with it now, I think.
 
Because it's a Chariot, and I'm fairly sure that chariots have trouble navigating mountains and forests compared to regular cavalry.

Also it's consistent with the base game.
 
But it replaces horseman. Hugley penalizing, if I actually were to use the UU. Make it replace chariot.
 
What do you think of this UA?

Spoiler :
Unique Ability: Nobel Prize
May buy Great People :c5greatperson: with gold :c5gold:, starting in the Modern Era.


This is for my Sweden civ in my Design Megathread.
 
Depends on specifics. I quite like it actually, though you've got to add some additional bonus.
 
Too overpowered for sure. Gold is ridiculously easy to get in civ5 - that UA would be an instant win. Also any UA which only affects 1 era, especially the modern or information eras, is a bad UA.
 
I usually gain about 10000 gold inb4 I spend it all on courthouses, happiness buildings, and workers.
 
Guess who's back birches?

Carthage Split

The Kingdom of Carthage
Leader: Queen Dido
UA: Phoenican Heritage
Cities founded on the coast are automatically :c5trade: connected to the capital and reveal the location of nearby civilisations and :c5citystate: city states. Receive a free naval unit upon constructing a :trade: cargo ship.

UB: Cothon (Replaces Harbour)
The Cothon, unlike the harbour it replaces, is available much earlier, at sailing and increases the range of all outgoing :trade: trade routes from this city by 33%. Furthermore, cities with a cothon receive a :c5production: production and :c5gold: boost whenever they send a :trade: trade route to a city for the first time.

UU: Bireme (Replaces Trireme)
Though cheaper and weaker than the Trireme it replaces, may choose to rig a bireme for trade or for war upon being trained. Trade biremes receive +1 :c5moves: movement when starting adjacent to a cargo ship and receive double :c5war: experience from fighting barbarians. War biremes are slightly stronger, receive +25% :c5strength: strength when starting adjacent to an enemy unit and generate double :c5greatperson: Great Admiral points from combat.

Republic of Carthage
Leader: Hamilcar Barca
UA: Mediterranean Thalassocracy
Units purchased with :c5gold: gold receive a random promotion for free and may move instantly, if that unit was a naval unit, also receive a lump sum of :c5greatperson: Great Admiral points. Receive an additional :trade: trade route slot and a free cargo ship for 30 turns upon exacting tribute from a :c5citystate: city state.

UU: Quinquereme (Replaces Trireme)
More expensive than the trireme it replaces, the Quinquereme grants +2 :c5moves: movement and a +15% :c5strength: combat bonus to adjacent embarked units and receives the heavy ram promotion, granting a 5% :c5strength: combat strength bonus for every tile it has moved this turn.

UU: Numidian Skirmishers (Replaces Chariot Archer)
The Numidian Skirmishers are slightly faster than the Chariot replacer it replaces, and ignore movement cost penalty on desert tiles. Furthermore, the Numidian Skirmisher heals 2 health each turn for every :trade: trade route sent out by Carthage, even if it performs an action.

Republic of Carthage
Leader: Hannibal Barca
UA: Roma Delenda Est
While at war with another major civilisation, receive +2 :c5greatperson: Great General points and +2 :c5happy: happiness in the :c5capital: capital for every other war you have fought with this civilisation and a further +3 of each if that civilisation holds any of your original cities. Units may cross mountain tiles when adjacent to a :c5greatperson: Great General.

UU: African War Elephant (Replaces Horseman)
The African War Elephant is much more expensive to produce than the horseman it replaces, though it is stronger and requires no horses. Furthermore, the African War Elephant receives the 'terrifying presence' promotion which reduces the :c5strength: combat strength of all adjacent enemy units by 10% and allows it to generate double :c5greatperson: Great General points from combat.

UU: Sacred Band (Replaces Spearman)
The Sacred band is much weaker than the Spearman it replaces, at a mere 6 :c5strength: combat strength when first trained. However, all active Sacred Bands with at least 1 promotion double their :c5strength: combat strength whenever a :c5greatperson: Great General is born in your civilisation. Start with a Sacred Band instead of a warrior.
 

REMOVE OLIVE OIL remove olive oil
you are worst latin. you are the latin idiot you are the latin smell. return to italia. to our greecian cousins you may come our contry. you may live in the zoo….ahahahaha ,rome we will never forgeve you. legionary rascal ..cannae best day of my life. take a bath of dead latin..ahahahahahROME WE WILL GET YOU!! do not forget cannae .sicily we kill the king , sicily return to your precious greekland….hahahahaha idiot latin and greek smell so bad..wow i can smell it. REMOVE OLIVE OIL FROM THE PREMISES. you will get caught.

hannibal alive number #1 in carthag. hannibal climb alps fast in carthage i spit in the mouth and eye of ur aquila and ur country.. giv bak our clay sicily carthaginian clay carthage number #1 country remove olive oil
 
I quie like dido, but I expected a UGP honestly.
 
What do you guys think of this?

Cumania

Nomads of the West
Recieve double quantities of Horses and get +1 Gold from Horses, Sheep and Cattle. Before the Renissance Era, a city that is at full health can be relocated next to a souce of Horses, Sheep, or Cattle that are within 1 tile of your borders. A city that has been relocated cannot build anything for the next 3 turns. Cities may only be relocated once per era

Süvari (Knight)
The Süvari has a lower Combat Strength (15 :c5strength:) than the Knight it replaces, but has a strong ranged attack (18 :c5strength:) and if in open terrain, can retreat before melee combat.

Riding Grounds (Stables)
In addition to the benefits of Stables, Riding Grounds gives gives mounted units produced in the city +15% Combat Strength :c5strength: when attacking enemies in open terrain.
 
Okay, the UU seems sounds like the Keshik, the UB... I'll suggest making it give the shock I promotion to newly trained units, but remove the horses part. Its totally unnecessary, as you're gonna get tons of horses with the UA.
I think the UA is OP BTW, if you can endlessly relocate your cities.
 
Okay, the UU seems sounds like the Keshik, the UB... I'll suggest making it give the shock I promotion to newly trained units, but remove the horses part. Its totally unnecessary, as you're gonna get tons of horses with the UA.
I think the UA is OP BTW, if you can endlessly relocate your cities.

Okay, I significantly nerfed the UA and the UB, removing the extra horses, and weakening the bonus in open terrain and limiting it to mounted units like I originally intended. I didn't replace it with Shock I, since I wanted it to apply to the UU. Personally, I don't think that the UU is too much like the Keshik, which isn't as powerful and can't retreat before melee, but has higher movement and earns promotions and great generals faster, unless you are saying that any ranged knight replacement is too similar to the Keshik.
 
What are you talking about? I thought the UA was laughably useless, the vast majority of it isn't a bonus at all
 
What you mean double quantities of sheep? I think the issue is with the UA in its current state not giving you any bonuses outright.

(You have to use horses, you have to move cities, otherwise its useless)
 
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