Kael
Deity
Xereq said:Did I strike a nerve?![]()


I know you have this planned, but the barbs get bigger and badder over time, but eh animals stay pretty much the same, also I have a lion with combat V but nothing to upgrade it to..wait i jsut got an inspiration, what if there are magic-user-like higher forms for animals. You can't ubild them, you can't even build animals, but after an animal hits lever three it can upgrade to an alpha animal with greater strength and or speed at a hunting lodge; then at level six upgrade to a dire version at a grove.
Also, aplace whre you could train animals would be a cool addition for balseraph. It could require three to ten caged animals of the type before the animal was built and could have an acrobat model in the basic one, a harlequin model in the second tier, and a beastmaster type model in the third tier. Perhaps for balance reasons you could give it to everybody or make it so that the 'tamed' animals cannot be caged.
Yeah, I dont know that they need to be scalable forever though. Some objects should be front loaded (powerful early but they dont scale well), back loaded (weak early on but they scale to become very powerful) and some should be balanced. Animals have been given a little scability by being allowed to level, but I don't think they should be expected to upgrade like main units.
I did like the spell Psychic_Llamas posted in the spell thread that increased the icombat of all the worlds animals. That could be very interesing to see implemented.